|
| enum | BlendMode {
BlendMode::DEFAULT,
BlendMode::MULTIPLY,
BlendMode::SCREEN,
BlendMode::OVERLAY,
BlendMode::DARKEN,
BlendMode::LIGHTEN,
BlendMode::COLOR_DODGE,
BlendMode::COLOR_BURN,
BlendMode::HARD_LIGHT,
BlendMode::SOFT_LIGHT,
BlendMode::DIFFERENCE,
BlendMode::EXCLUSION,
BlendMode::COLOR,
BlendMode::HUE,
BlendMode::SATURATION,
BlendMode::LUMINOSITY
} |
| | The blend modes available for render nodes. More...
|
| |
| enum | PorterDuff {
PorterDuff::SOURCE,
PorterDuff::DEST,
PorterDuff::SOURCE_OVER_DEST,
PorterDuff::DEST_OVER_SOURCE,
PorterDuff::SOURCE_IN_DEST,
PorterDuff::DEST_IN_SOURCE,
PorterDuff::SOURCE_OUT_DEST,
PorterDuff::DEST_OUT_SOURCE,
PorterDuff::SOURCE_ATOP_DEST,
PorterDuff::DEST_ATOP_SOURCE,
PorterDuff::XOR,
PorterDuff::CLEAR
} |
| |
| enum | FillRule {
FillRule::WINDING,
FillRule::EVEN_ODD
} |
| | Specifies how paths are filled. More...
|
| |
| enum | Isolation {
Isolation::NONE = 0x0,
Isolation::BACKGROUND = 1 << 0,
Isolation::COPY_PASTE = 1 << 1,
Isolation::ALL = -0x1
} |
| | These flags describe the types of isolations possible with a Gsk::IsolationNode. More...
|
| |
| enum | MaskMode {
MaskMode::ALPHA,
MaskMode::INVERTED_ALPHA,
MaskMode::LUMINANCE,
MaskMode::INVERTED_LUMINANCE
} |
| | The mask modes available for mask nodes. More...
|
| |
| enum | ScalingFilter {
ScalingFilter::LINEAR,
ScalingFilter::NEAREST,
ScalingFilter::TRILINEAR
} |
| | The filters used when scaling texture data. More...
|
| |