| Interface | Description |
|---|---|
| GameEventListener | |
| RoomListener | |
| ServerListener |
A GGZServerEvent is an event triggered by a communication from the server.
|
| Class | Description |
|---|---|
| ChatEventData | |
| ErrorEventData | |
| Game | |
| GameEvent |
A GGZGameEvent is an event associated with the game, that is triggered by a
communication from the server or from the game.
|
| GameType | |
| LoginType |
This controls the type of login a user chooses.
|
| Module | |
| ModuleEnvironment |
The environment a game frontend expects.
|
| MotdEventData | |
| Net | |
| Net.GameData | |
| Net.PlayerInfoData | |
| Net.TableData | |
| Player | |
| ReseatType | |
| Room | |
| RoomChangeEventData | |
| RoomEvent |
A GGZRoomEvent is an event associated with the room, that is triggered by a
communication from the server.
|
| Server | |
| ServerAdapter | |
| ServerEvent |
A GGZServerEvent is an event triggered by a communication from the server.
|
| StateID | |
| Table | |
| TableLeaveEventData | |
| TableSeat | |
| TransID |