protected class Server.HookList
extends java.lang.Object
| Modifier and Type | Field and Description |
|---|---|
protected javax.swing.event.EventListenerList |
listeners |
| Modifier | Constructor and Description |
|---|---|
protected |
HookList() |
| Modifier and Type | Method and Description |
|---|---|
void |
addServerListener(ServerListener l) |
void |
fire_channel_connected() |
void |
fire_channel_fail(java.lang.String error) |
void |
fire_channel_ready() |
void |
fire_chat_fail(ErrorEventData data) |
void |
fire_connect_fail(java.lang.String error) |
void |
fire_connected() |
void |
fire_enter_fail(ErrorEventData data) |
void |
fire_entered() |
void |
fire_logged_in() |
void |
fire_login_fail(ErrorEventData data) |
void |
fire_logout() |
void |
fire_motd_loaded(MotdEventData data) |
void |
fire_negotiate_fail(java.lang.String error) |
void |
fire_negotiated() |
void |
fire_net_error(java.lang.String error) |
void |
fire_protocol_error(java.lang.String error) |
void |
fire_room_list() |
void |
fire_server_players_changed() |
void |
fire_server_rooms_changed() |
void |
fire_state_change() |
void |
fire_type_list() |
void |
removeServerListener(ServerListener l) |
public void addServerListener(ServerListener l)
public void removeServerListener(ServerListener l)
public void fire_connected()
public void fire_connect_fail(java.lang.String error)
public void fire_channel_connected()
public void fire_channel_fail(java.lang.String error)
public void fire_channel_ready()
public void fire_chat_fail(ErrorEventData data)
public void fire_enter_fail(ErrorEventData data)
public void fire_entered()
public void fire_logged_in()
public void fire_login_fail(ErrorEventData data)
public void fire_logout()
public void fire_motd_loaded(MotdEventData data)
public void fire_negotiate_fail(java.lang.String error)
public void fire_negotiated()
public void fire_net_error(java.lang.String error)
public void fire_protocol_error(java.lang.String error)
public void fire_room_list()
public void fire_server_players_changed()
public void fire_state_change()
public void fire_type_list()
public void fire_server_rooms_changed()