DESCRIPTION
GL rendering calls made prior to glXWaitGL are guaranteed to be executed
before X rendering calls made after glXWaitGL. Although this same re‐
sult can be achieved using glFinish, glXWaitGL does not require a round
trip to the server, and it is therefore more efficient in cases where
client and server are on separate machines.
glXWaitGL is ignored if there is no current GLX context.
NOTES
glXWaitGL may or may not flush the X stream.
ERRORS
GLXBadCurrentWindow is generated if the drawable associated with the
current context of the calling thread is a window, and that window is no
longer valid.
SEE ALSO
glFinish, glFlush, glXWaitX, XSync
GLXWAITGL(3G)
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