GLenum which,
GLdouble data )
PARAMETERS
tess Specifies the tessellation object (created with gluNewTess).
which Specifies the property to be set. Valid values are
GLU_TESS_WINDING_RULE, GLU_TESS_BOUNDARY_ONLY,
GLU_TESS_TOLERANCE.
data Specifies the value of the indicated property.
DESCRIPTION
gluTessProperty is used to control properties stored in a tessellation
object. These properties affect the way that the polygons are inter‐
preted and rendered. The legal values for which are as follows:
GLU_TESS_WINDING_RULE
Determines which parts of the polygon are on the "inte‐
rior". data may be set to one of GLU_TESS_WINDING_ODD,
GLU_TESS_WINDING_NONZERO, GLU_TESS_WINDING_POSITIVE, or
GLU_TESS_WINDING_NEGATIVE, or
GLU_TESS_WINDING_ABS_GEQ_TWO.
To understand how the winding rule works, consider that
the input contours partition the plane into regions. The
winding rule determines which of these regions are inside
the polygon.
For a single contour C, the winding number of a point x
is simply the signed number of revolutions we make around
x as we travel once around C (where CCW is positive).
When there are several contours, the individual winding
numbers are summed. This procedure associates a signed
integer value with each point x in the plane. Note that
the winding number is the same for all points in a single
region.
The winding rule classifies a region as "inside" if its
winding number belongs to the chosen category (odd, non‐
zero, positive, negative, or absolute value of at least
two). The previous GLU tessellator (prior to GLU 1.2)
used the "odd" rule. The "nonzero" rule is another common
way to define the interior. The other three rules are
useful for polygon CSG operations.
GLU_TESS_BOUNDARY_ONLY
Is a boolean value ("value" should be set to GL_TRUE or
GL_FALSE). When set to GL_TRUE, a set of closed contours
separating the polygon interior and exterior are returned
instead of a tessellation. Exterior contours are oriented
CCW with respect to the normal; interior contours are
Feature merging is completely optional; the tolerance is
only a hint. The implementation is free to merge in some
cases and not in others, or to never merge features at
all. The initial tolerance is 0.
The current implementation merges vertices only if they
are exactly coincident, regardless of the current toler‐
ance. A vertex is spliced into an edge only if the imple‐
mentation is unable to distinguish which side of the edge
the vertex lies on. Two edges are merged only when both
endpoints are identical.
SEE ALSO
gluGetTessProperty, gluNewTess
GLUTESSPROPERTY(3G)
Man(1) output converted with
man2html