GLdouble radius,
                                  GLint slices,
                                  GLint stacks )

PARAMETERS
       quad    Specifies the quadrics object (created with gluNewQuadric).

       radius  Specifies the radius of the sphere.

       slices  Specifies  the number of subdivisions around the z axis (similar
               to lines of longitude).

       stacks  Specifies the number of subdivisions along the z  axis  (similar
               to lines of latitude).

DESCRIPTION
       gluSphere draws a sphere of the given radius centered around the origin.
       The sphere is subdivided around the z axis into slices and along  the  z
       axis into stacks (similar to lines of longitude and latitude).

       If  the  orientation is set to GLU_OUTSIDE (with gluQuadricOrientation),
       then any normals generated point away from the  center  of  the  sphere.
       Otherwise, they point toward the center of the sphere.

       If texturing is turned on (with gluQuadricTexture), then texture coordi‐
       nates are generated so that t ranges from 0.0 at  z=−radius  to  1.0  at
       z=radius  (t  increases linearly along longitudinal lines), and s ranges
       from 0.0 at the +y axis, to 0.25 at the +x axis, to 0.5 at the -y  axis,
       to 0.75 at the -x axis, and back to 1.0 at the +y axis.

SEE ALSO
       gluCylinder,        gluDisk,        gluNewQuadric,       gluPartialDisk,
       gluQuadricOrientation, gluQuadricTexture

                                                                  GLUSPHERE(3G)

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