GLenum which,
                                         _GLUfuncptr CallBackFunc )

PARAMETERS
       nurb          Specifies     the     NURBS     object    (created    with
                     gluNewNurbsRenderer).

       which         Specifies the callback being defined.   Valid  values  are
                     GLU_NURBS_BEGIN,    GLU_NURBS_VERTEX,    GLU_NURBS_NORMAL,
                     GLU_NURBS_COLOR,  GLU_NURBS_TEXTURE_COORD,  GLU_NURBS_END,
                     GLU_NURBS_BEGIN_DATA,               GLU_NURBS_VERTEX_DATA,
                     GLU_NURBS_NORMAL_DATA,               GLU_NURBS_COLOR_DATA,
                     GLU_NURBS_TEXTURE_COORD_DATA,    GLU_NURBS_END_DATA,   and
                     GLU_NURBS_ERROR.

       CallBackFunc  Specifies the function that the callback calls.

DESCRIPTION
       gluNurbsCallback is used to define a callback to be used by a NURBS  ob‐
       ject.   If  the  specified  callback  is already defined, then it is re‐
       placed.  If CallBackFunc is NULL, then this callback will  not  get  in‐
       voked and the related data, if any, will be lost.

       Except the error callback, these callbacks are used by NURBS tessellator
       (when GLU_NURBS_MODE is set to be GLU_NURBS_TESSELLATOR) to return  back
       the OpenGL polygon primitives resulting from the tessellation. Note that
       there are two versions of each callback: one with a  user  data  pointer
       and  one  without. If both versions for a particular callback are speci‐
       fied then the callback with the user data pointer  will  be  used.  Note
       that  ``userData''  is  a  copy of the pointer that was specified at the
       last call to gluNurbsCallbackData.

       The error callback function is effective  no  matter  which  value  that
       GLU_NURBS_MODE  is  set  to.  All other callback functions are effective
       only when GLU_NURBS_MODE is set to GLU_NURBS_TESSELLATOR.

       The legal callbacks are as follows:

       GLU_NURBS_BEGIN
                 The begin callback indicates the start  of  a  primitive.  The
                 function  takes a single argument of type GLenum, which can be
                 one    of    GL_LINES,     GL_LINE_STRIP,     GL_TRIANGLE_FAN,
                 GL_TRIANGLE_STRIP, GL_TRIANGLES, or GL_QUAD_STRIP. The default
                 begin callback function is NULL. The  function  prototype  for
                 this callback looks like:
                 void begin ( GLenum type );

       GLU_NURBS_BEGIN_DATA
                 The  same as the GLU_NURBS_BEGIN callback except that it takes
                 an additional pointer argument. This pointer is a copy of  the
                 pointer   that   was   specified   at   the   last   call   to
                 gluNurbsCallbackData.  The default callback function is  NULL.
                 it  takes  an  additional  pointer argument. This pointer is a
                 copy of the pointer that was specified at  the  last  call  to
                 gluNurbsCallbackData.   The default callback function is NULL.
                 The function prototype for this callback function looks like:
                 void vertexData ( GLfloat *vertex, void *userData );

       GLU_NURBS_NORMAL
                 The normal callback is invoked as the vertex normal is  gener‐
                 ated.   The components of the normal are stored in the parame‐
                 ter ``normal''.  In the case of a NURBS  curve,  the  callback
                 function is effective only when the user provides a normal map
                 (GL_MAP1_NORMAL).  In the case of a NURBS surface, if a normal
                 map (GL_MAP2_NORMAL) is provided, then the generated normal is
                 computed from the normal map.  If a normal map is not provided
                 then  a surface normal is computed in a manner similar to that
                 described for evaluators when GL_AUTO_NORMAL is enabled.
                 The default normal callback function  is  NULL.  The  function
                 prototype for this callback function looks like:
                 void normal ( GLfloat *normal );

       GLU_NURBS_NORMAL_DATA
                 The same as the GLU_NURBS_NORMAL callback except that it takes
                 an additional pointer argument. This pointer is a copy of  the
                 pointer   that   was   specified   at   the   last   call   to
                 gluNurbsCallbackData.  The default callback function is  NULL.
                 The function prototype for this callback function looks like:
                 void normalData ( GLfloat *normal, void *userData );

       GLU_NURBS_COLOR
                 The color callback is invoked as the color of a vertex is gen‐
                 erated.  The components of the color are stored in the parame‐
                 ter  ``color''.  This callback is effective only when the user
                 provides a color  map  (GL_MAP1_COLOR_4  or  GL_MAP2_COLOR_4).
                 ``color'' contains four components: R,G,B,A. The default color
                 callback function is NULL. The  prototype  for  this  callback
                 function looks like:
                 void color ( GLfloat *color );

       GLU_NURBS_COLOR_DATA
                 The  same as the GLU_NURBS_COLOR callback except that it takes
                 an additional pointer argument. This pointer is a copy of  the
                 pointer   that   was   specified   at   the   last   call   to
                 gluNurbsCallbackData.  The default callback function is  NULL.
                 The function prototype for this callback function looks like:
                 void colorData ( GLfloat *color, void *userData );

       GLU_NURBS_TEXTURE_COORD
                 The  texture callback is invoked as the texture coordinates of
                 a vertex are generated. These coordinates are  stored  in  the
                 parameter  ``texCoord''. The number of texture coordinates can
                 be 1, 2, 3, or 4 depending on which type  of  texture  map  is
                 specified  (GL_MAP1_TEXTURE_COORD_1,  GL_MAP1_TEXTURE_COORD_2,
                 tion  is  NULL. The function prototype for this callback func‐
                 tion looks like:
                 void texCoordData (GLfloat *texCoord, void *userData);

       GLU_NURBS_END
                 The end callback is invoked at the end of a primitive. The de‐
                 fault  end  callback  function is NULL. The function prototype
                 for this callback function looks like:
                 void end ( void );

       GLU_NURBS_END_DATA
                 This is the same as the GLU_NURBS_END callback, except that it
                 takes  an  additional pointer argument. This pointer is a copy
                 of the  pointer  that  was  specified  at  the  last  call  to
                 gluNurbsCallbackData.   The default callback function is NULL.
                 The function prototype for this callback function looks like:
                 void endData ( void  *userData );

       GLU_NURBS_ERROR
                 The error function is called when  an  error  is  encountered.
                 Its  single  argument  is of type GLenum, and it indicates the
                 specific error that occurred.  There are 37 errors  unique  to
                 NURBS named GLU_NURBS_ERROR1 through GLU_NURBS_ERROR37.  Char‐
                 acter strings describing these errors can  be  retrieved  with
                 gluErrorString.

NOTES
       gluNurbsCallback is available only if the GLU version is 1.2 or greater.

       GLU  version  1.2  supports  only the GLU_ERROR parameter for which. The
       GLU_ERROR  value  is  deprecated  in  GLU  version  1.3  in   favor   of
       GLU_NURBS_ERROR.   All other accepted values for CallBackFunc are avail‐
       able only if the GLU version is 1.3 or greater.

SEE ALSO
       gluErrorString,        gluNewNurbsRenderer,        gluNurbsCallbackData,
       gluNurbsProperty

                                                           GLUNURBSCALLBACK(3G)

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