GLint internalFormat,
                                           GLsizei width,
                                           GLsizei height,
                                           GLenum format,
                                           GLenum type,
                                           const void *data )

PARAMETERS
       target          Specifies the target texture.  Must be GL_TEXTURE_2D.

       internalFormat  Requests  the internal storage format of the texture im‐
                       age.  Must be 1, 2, 3, 4, or one of the  following  sym‐
                       bolic   constants:   GL_ALPHA,   GL_ALPHA4,   GL_ALPHA8,
                       GL_ALPHA12,  GL_ALPHA16,  GL_LUMINANCE,   GL_LUMINANCE4,
                       GL_LUMINANCE8,      GL_LUMINANCE12,      GL_LUMINANCE16,
                       GL_LUMINANCE_ALPHA,                GL_LUMINANCE4_ALPHA4,
                       GL_LUMINANCE6_ALPHA2,              GL_LUMINANCE8_ALPHA8,
                       GL_LUMINANCE12_ALPHA4,           GL_LUMINANCE12_ALPHA12,
                       GL_LUMINANCE16_ALPHA16,   GL_INTENSITY,   GL_INTENSITY4,
                       GL_INTENSITY8, GL_INTENSITY12,  GL_INTENSITY16,  GL_RGB,
                       GL_R3_G3_B2,   GL_RGB4,   GL_RGB5,   GL_RGB8,  GL_RGB10,
                       GL_RGB12,   GL_RGB16,   GL_RGBA,   GL_RGBA2,   GL_RGBA4,
                       GL_RGB5_A1,    GL_RGBA8,   GL_RGB10_A2,   GL_RGBA12   or
                       GL_RGBA16.

       width, height   Specifies in pixels the width and height,  respectively,
                       of the texture image.

       format          Specifies  the format of the pixel data.  Must be one of
                       GL_COLOR_INDEX,  GL_DEPTH_COMPONENT,  GL_RED,  GL_GREEN,
                       GL_BLUE,  GL_ALPHA,  GL_RGB,  GL_RGBA,  GL_BGR, GL_BGRA,
                       GL_LUMINANCE, or GL_LUMINANCE_ALPHA.

       type            Specifies the data  type  for  data.   Must  be  one  of
                       GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT,
                       GL_SHORT,     GL_UNSIGNED_INT,     GL_INT,     GL_FLOAT,
                       GL_UNSIGNED_BYTE_3_3_2,      GL_UNSIGNED_BYTE_2_3_3_REV,
                       GL_UNSIGNED_SHORT_5_6_5,    GL_UNSIGNED_SHORT_5_6_5_REV,
                       GL_UNSIGNED_SHORT_4_4_4_4,
                       GL_UNSIGNED_SHORT_4_4_4_4_REV,
                       GL_UNSIGNED_SHORT_5_5_5_1,
                       GL_UNSIGNED_SHORT_1_5_5_5_REV,  GL_UNSIGNED_INT_8_8_8_8,
                       GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2,
                       or GL_UNSIGNED_INT_2_10_10_10_REV.

       data            Specifies a pointer to the image data in memory.

DESCRIPTION
       gluBuild2DMipmaps builds a series of prefiltered two-dimensional texture
       maps of decreasing resolutions called a mipmap. This is used for the an‐
       tialiasing of texture-mapped primitives.

       maximum texture dimensions are clamped to the value returned  by  glGet‐
       Integerv with the argument GL_MAX_TEXTURE_SIZE.)

       Next, a series of mipmap levels is built by decimating a copy of data in
       half along both dimensions until size 1×1 is  reached.  At  each  level,
       each texel in the halved mipmap level is an average of the corresponding
       four texels in the larger mipmap level. (In the case of rectangular  im‐
       ages,  the decimation will ultimately reach an N×1 or 1×N configuration.
       Here, two texels are averaged instead.)

       glTexImage2D is called to load each of these mipmap levels.  Level 0  is
       a  copy of data.  The highest level is log2(max(width,height)).  For ex‐
       ample, if width is 64 and height is 16 and the implementation can  store
       a  texture  of  this size, the following mipmap levels are built: 64×16,
       32×8, 16×4, 8×2, 4×1, 2×1 and 1×1. These correspond to levels 0  through
       6, respectively.

       See  the glTexImage1D reference page for a description of the acceptable
       values for format parameter. See the glDrawPixels reference page  for  a
       description of the acceptable values for type parameter.

NOTES
       Note that there is no direct way of querying the maximum level. This can
       be derived indirectly via glGetTexLevelParameter. First, query  for  the
       width  and  height  actually used at level 0.  (The width and height may
       not be equal to width and height respectively since proxy textures might
       have scaled them to fit the implementation.)  Then the maximum level can
       be derived from the formula log2(max(width,height)).

NOTES
       Formats  GL_BGR,  and   GL_BGRA,   and   types   GL_UNSIGNED_BYTE_3_3_2,
       GL_UNSIGNED_BYTE_2_3_3_REV,                     GL_UNSIGNED_SHORT_5_6_5,
       GL_UNSIGNED_SHORT_5_6_5_REV,                  GL_UNSIGNED_SHORT_4_4_4_4,
       GL_UNSIGNED_SHORT_4_4_4_4_REV,                GL_UNSIGNED_SHORT_5_5_5_1,
       GL_UNSIGNED_SHORT_1_5_5_5_REV,                  GL_UNSIGNED_INT_8_8_8_8,
       GL_UNSIGNED_INT_8_8_8_8_REV,       GL_UNSIGNED_INT_10_10_10_2,       and
       GL_UNSIGNED_INT_2_10_10_10_REV are only available if the GL  version  is
       1.2 or greater and if the GLU version is 1.3 or greater.

ERRORS
       GLU_INVALID_VALUE is returned if width, or height is < 1.

       GLU_INVALID_ENUM  is  returned if internalFormat, format, or type is not
       legal.

       GLU_INVALID_OPERATION is returned if type is  GL_UNSIGNED_BYTE_3_3_2  or
       GL_UNSIGNED_BYTE_2_3_3_REV and format is not GL_RGB.

       GLU_INVALID_OPERATION  is returned if type is GL_UNSIGNED_SHORT_5_6_5 or
       GL_UNSIGNED_SHORT_5_6_5_REV and format is not GL_RGB.

       GLU_INVALID_OPERATION is returned if type  is  GL_UNSIGNED_SHORT_4_4_4_4

SEE ALSO
       glDrawPixels,       glTexImage1D,       glTexImage2D,      glTexImage3D,
       gluBuild1DMipmaps,  gluBuild3DMipmaps,  gluErrorString,   glGetTexImage,
       glGetTexLevelParameter,  gluBuild1DMipmapLevels, gluBuild2DMipmapLevels,
       gluBuild3DMipmapLevels

                                                          GLUBUILD2DMIPMAPS(3G)

Man(1) output converted with man2html