void GLAPIENTRY gluEndSurface( GLUnurbs* nurb )
PARAMETERS
nurb Specifies the NURBS object (created with gluNewNurbsRenderer).
DESCRIPTION
Use gluBeginSurface to mark the beginning of a NURBS surface definition.
After calling gluBeginSurface, make one or more calls to gluNurbsSurface
to define the attributes of the surface. Exactly one of these calls to
gluNurbsSurface must have a surface type of GL_MAP2_VERTEX_3 or
GL_MAP2_VERTEX_4. To mark the end of the NURBS surface definition, call
gluEndSurface.
Trimming of NURBS surfaces is supported with gluBeginTrim, gluPwlCurve,
gluNurbsCurve, and gluEndTrim. See the gluBeginTrim reference page for
details.
GL evaluators are used to render the NURBS surface as a set of polygons.
Evaluator state is preserved during rendering with glPushAttrib(‐
GL_EVAL_BIT) and glPopAttrib(). See the glPushAttrib reference page for
details on exactly what state these calls preserve.
EXAMPLE
The following commands render a textured NURBS surface with normals; the
texture coordinates and normals are also described as NURBS surfaces:
gluBeginSurface(nobj);
gluNurbsSurface(nobj, ..., GL_MAP2_TEXTURE_COORD_2);
gluNurbsSurface(nobj, ..., GL_MAP2_NORMAL);
gluNurbsSurface(nobj, ..., GL_MAP2_VERTEX_4); gluEndSurface(nobj);
SEE ALSO
gluBeginCurve, gluBeginTrim, gluNewNurbsRenderer, gluNurbsCurve,
gluNurbsSurface, gluPwlCurve
GLUBEGINSURFACE(3G)
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