C SPECIFICATION
void GLAPIENTRY glNormal3b( GLbyte nx,
GLbyte ny,
GLbyte nz )
void GLAPIENTRY glNormal3d( GLdouble nx,
GLdouble ny,
GLdouble nz )
void GLAPIENTRY glNormal3f( GLfloat nx,
GLfloat ny,
GLfloat nz )
void GLAPIENTRY glNormal3i( GLint nx,
GLint ny,
GLint nz )
void GLAPIENTRY glNormal3s( GLshort nx,
GLshort ny,
GLshort nz )
PARAMETERS
nx, ny, nz
Specify the x, y, and z coordinates of the new current normal.
The initial value of the current normal is the unit vector,
(0, 0, 1).
C SPECIFICATION
void GLAPIENTRY glNormal3bv( const GLbyte *v )
void GLAPIENTRY glNormal3dv( const GLdouble *v )
void GLAPIENTRY glNormal3fv( const GLfloat *v )
void GLAPIENTRY glNormal3iv( const GLint *v )
void GLAPIENTRY glNormal3sv( const GLshort *v )
PARAMETERS
v Specifies a pointer to an array of three elements: the x, y, and
z coordinates of the new current normal.
DESCRIPTION
The current normal is set to the given coordinates whenever glNormal is
issued. Byte, short, or integer arguments are converted to floating-
point format with a linear mapping that maps the most positive repre‐
sentable integer value to 1.0, and the most negative representable inte‐
ger value to -1.0.
Normals specified with glNormal need not have unit length. If
GL_NORMALIZE is enabled, then normals of any length specified with
glNormal are normalized after transformation. If GL_RESCALE_NORMAL is
enabled, normals are scaled by a scaling factor derived from the mod‐
elview matrix. GL_RESCALE_NORMAL requires that the originally specified
normals were of unit length, and that the modelview matrix contain only
uniform scales for proper results. To enable and disable normalization,
call glEnable and glDisable with either GL_NORMALIZE or
GL_RESCALE_NORMAL. Normalization is initially disabled.
NOTES
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