void GLAPIENTRY glGetTexLevelParameterfv( GLenum target,
GLint leve )
void GLAPIENTRY glGetTexLevelParameteriv( GLenum target,
GLint leve )
PARAMETERS
target Specifies the symbolic name of the target texture, either
GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D,
GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_2D, or
GL_PROXY_TEXTURE_3D.
leve Specifies the level-of-detail number of the desired image.
Level 0 is the base image level. Level n is the nth mipmap re‐
duction image.
_param3 Specifies the symbolic name of a texture parameter.
GL_TEXTURE_WIDTH, GL_TEXTURE_HEIGHT, GL_TEXTURE_DEPTH,
GL_TEXTURE_INTERNAL_FORMAT, GL_TEXTURE_BORDER,
GL_TEXTURE_RED_SIZE, GL_TEXTURE_GREEN_SIZE,
GL_TEXTURE_BLUE_SIZE, GL_TEXTURE_ALPHA_SIZE,
GL_TEXTURE_LUMINANCE_SIZE, and GL_TEXTURE_INTENSITY_SIZE are ac‐
cepted.
_param4 Returns the requested data.
DESCRIPTION
glGetTexLevelParameter returns in _param4 texture parameter values for a
specific level-of-detail value, specified as leve. target defines the
target texture, either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D,
GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_2D, or GL_PROXY_TEXTURE_3D.
GL_MAX_TEXTURE_SIZE, and GL_MAX_3D_TEXTURE_SIZE are not really descrip‐
tive enough. It has to report the largest square texture image that can
be accommodated with mipmaps and borders, but a long skinny texture, or
a texture without mipmaps and borders, may easily fit in texture memory.
The proxy targets allow the user to more accurately query whether the GL
can accommodate a texture of a given configuration. If the texture can‐
not be accommodated, the texture state variables, which may be queried
with glGetTexLevelParameter, are set to 0. If the texture can be accom‐
modated, the texture state values will be set as they would be set for a
non-proxy target.
_param3 specifies the texture parameter whose value or values will be
returned.
The accepted parameter names are as follows:
GL_TEXTURE_WIDTH
_param4 returns a single value, the width of the texture im‐
age. This value includes the border of the texture image. The
initial value is 0.
GL_TEXTURE_BORDER
_param4 returns a single value, the width in pixels of the
border of the texture image. The initial value is 0.
GL_TEXTURE_RED_SIZE,
GL_TEXTURE_GREEN_SIZE,
GL_TEXTURE_BLUE_SIZE,
GL_TEXTURE_ALPHA_SIZE,
GL_TEXTURE_LUMINANCE_SIZE,
GL_TEXTURE_INTENSITY_SIZE
The internal storage resolution of an individual component.
The resolution chosen by the GL will be a close match for the
resolution requested by the user with the component argument
of glTexImage1D, glTexImage2D, glTexImage3D, glCopyTexImage1D,
and glCopyTexImage2D. The initial value is 0.
NOTES
If an error is generated, no change is made to the contents of _param4.
GL_TEXTURE_INTERNAL_FORMAT is available only if the GL version is 1.1 or
greater. In version 1.0, use GL_TEXTURE_COMPONENTS instead.
GL_PROXY_TEXTURE_1D and GL_PROXY_TEXTURE_2D are available only if the GL
version is 1.1 or greater.
GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, and GL_TEXTURE_DEPTH are available
only if the GL version is 1.2 or greater.
When the GL_ARB_multitexture extension is supported,
glGetTexLevelParameter returns the texture level parameters for the ac‐
tive texture unit.
ERRORS
GL_INVALID_ENUM is generated if target or _param3 is not an accepted
value.
GL_INVALID_VALUE is generated if leve is less than 0.
GL_INVALID_VALUE may be generated if leve is greater than log2 max,
where max is the returned value of GL_MAX_TEXTURE_SIZE.
GL_INVALID_OPERATION is generated if glGetTexLevelParameter is executed
between the execution of glBegin and the corresponding execution of
glEnd.
SEE ALSO
glActiveTextureARB, glGetTexParameter, glCopyTexImage1D,
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