GLenum pname,
                                        GLfloat *params )
       void GLAPIENTRY glGetMaterialiv( GLenum face,
                                        GLenum pname,
                                        GLint *params )

PARAMETERS
       face    Specifies which of the two materials is being queried.  GL_FRONT
               or GL_BACK are accepted, representing the front and back materi‐
               als, respectively.

       pname   Specifies   the   material  parameter  to  return.   GL_AMBIENT,
               GL_DIFFUSE,   GL_SPECULAR,   GL_EMISSION,   GL_SHININESS,    and
               GL_COLOR_INDEXES are accepted.

       params  Returns the requested data.

DESCRIPTION
       glGetMaterial  returns  in params the value or values of parameter pname
       of material face. Six parameters are defined:

       GL_AMBIENT            params returns four integer or floating-point val‐
                             ues  representing  the  ambient reflectance of the
                             material.  Integer  values,  when  requested,  are
                             linearly  mapped  from the internal floating-point
                             representation such that 1.0 maps to the most pos‐
                             itive  representable  integer value, and -1.0 maps
                             to the most negative representable integer  value.
                             If  the  internal  value is outside the range [-1,
                             1], the corresponding integer return value is  un‐
                             defined. The initial value is (0.2, 0.2, 0.2, 1.0)

       GL_DIFFUSE            params returns four integer or floating-point val‐
                             ues representing the diffuse  reflectance  of  the
                             material.   Integer  values,  when  requested, are
                             linearly mapped from the  internal  floating-point
                             representation such that 1.0 maps to the most pos‐
                             itive representable integer value, and  -1.0  maps
                             to  the most negative representable integer value.
                             If the internal value is outside  the  range  [-1,
                             1],  the corresponding integer return value is un‐
                             defined. The initial  value  is  (0.8,  0.8,  0.8,
                             1.0).

       GL_SPECULAR           params returns four integer or floating-point val‐
                             ues representing the specular reflectance  of  the
                             material.   Integer  values,  when  requested, are
                             linearly mapped from the  internal  floating-point
                             representation such that 1.0 maps to the most pos‐
                             itive representable integer value, and  -1.0  maps
                             to  the most negative representable integer value.
                             If the internal value is outside  the  range  [-1,

       GL_SHININESS          params returns one integer or floating-point value
                             representing the specular exponent  of  the  mate‐
                             rial.   Integer  values,  when requested, are com‐
                             puted  by  rounding  the  internal  floating-point
                             value  to  the  nearest integer value. The initial
                             value is 0.

       GL_COLOR_INDEXES      params returns  three  integer  or  floating-point
                             values  representing  the  ambient,  diffuse,  and
                             specular indices of the material.   These  indices
                             are  used only for color index lighting.  (All the
                             other parameters are used only for RGBA lighting.)
                             Integer  values,  when  requested, are computed by
                             rounding the internal floating-point values to the
                             nearest integer values.

NOTES
       If an error is generated, no change is made to the contents of params.

ERRORS
       GL_INVALID_ENUM is generated if face or pname is not an accepted value.

       GL_INVALID_OPERATION  is  generated if glGetMaterial is executed between
       the execution of glBegin and the corresponding execution of glEnd.

SEE ALSO
       glMaterial

                                                              GLGETMATERIAL(3G)

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