void GLAPIENTRY glGetBooleanv( GLenum pname,
                                      GLboolean *params )

C SPECIFICATION
       void GLAPIENTRY glGetDoublev( GLenum pname,
                                     GLdouble *params )

C SPECIFICATION
       void GLAPIENTRY glGetFloatv( GLenum pname,
                                    GLfloat *params )

C SPECIFICATION
       void GLAPIENTRY glGetIntegerv( GLenum pname,
                                      GLint *params )

PARAMETERS
       pname   Specifies the parameter value to be returned.  The symbolic con‐
               stants in the list below are accepted.

       params  Returns the value or values of the specified parameter.

DESCRIPTION
       These  four  commands  return  values  for simple state variables in GL.
       pname is a symbolic constant indicating the state  variable  to  be  re‐
       turned,  and  params  is  a pointer to an array of the indicated type in
       which to place the returned data.

       Type conversion is performed if params has a  different  type  than  the
       state  variable  value  being  requested.  If glGetBooleanv is called, a
       floating-point (or integer) value is converted to GL_FALSE if  and  only
       if  it  is  0.0  (or  0).   Otherwise,  it  is converted to GL_TRUE.  If
       glGetIntegerv is called, boolean  values  are  returned  as  GL_TRUE  or
       GL_FALSE,  and most floating-point values are rounded to the nearest in‐
       teger value. Floating-point colors and normals,  however,  are  returned
       with  a  linear mapping that maps 1.0 to the most positive representable
       integer value, and -1.0  to  the  most  negative  representable  integer
       value.  If glGetFloatv or glGetDoublev is called, boolean values are re‐
       turned as GL_TRUE or GL_FALSE,  and  integer  values  are  converted  to
       floating-point values.

       The following symbolic constants are accepted by pname:

       GL_ACCUM_ALPHA_BITS      params  returns  one value, the number of alpha
                                bitplanes in the accumulation buffer.

       GL_ACCUM_BLUE_BITS       params returns one value, the  number  of  blue
                                bitplanes in the accumulation buffer.

       GL_ACCUM_CLEAR_VALUE     params  returns  four  values:  the red, green,
                                blue, and alpha values used to clear the  accu‐
                                mulation buffer.  Integer values, if requested,
                                are linearly mapped from the internal floating-
                                GL_TEXTURE0_ARB.  See glActiveTextureARB.

       GL_ALIASED_POINT_SIZE_RANGE
                                params  returns  two  values,  the smallest and
                                largest supported sizes for aliased points.

       GL_ALIASED_LINE_WIDTH_RANGE
                                params returns two  values,  the  smallest  and
                                largest supported widths for aliased lines.

       GL_ALPHA_BIAS            params returns one value, the alpha bias factor
                                used during pixel transfers. The initial  value
                                is 0.  See glPixelTransfer.

       GL_ALPHA_BITS            params  returns  one value, the number of alpha
                                bitplanes in each color buffer.

       GL_ALPHA_SCALE           params returns one value, the alpha scale  fac‐
                                tor  used  during  pixel transfers. The initial
                                value is 1.  See glPixelTransfer.

       GL_ALPHA_TEST            params returns a single boolean value  indicat‐
                                ing  whether  alpha testing of fragments is en‐
                                abled. The  initial  value  is  GL_FALSE.   See
                                glAlphaFunc.

       GL_ALPHA_TEST_FUNC       params  returns one value, the symbolic name of
                                the alpha test function. The initial  value  is
                                GL_ALWAYS.  See glAlphaFunc.

       GL_ALPHA_TEST_REF        params  returns  one value, the reference value
                                for the alpha test. The  initial  value  is  0.
                                See  glAlphaFunc.   An  integer  value,  if re‐
                                quested, is linearly mapped from  the  internal
                                floating-point representation such that 1.0 re‐
                                turns the most positive  representable  integer
                                value,  and -1.0 returns the most negative rep‐
                                resentable integer value.

       GL_ATTRIB_STACK_DEPTH    params returns one value, the depth of the  at‐
                                tribute stack.  If the stack is empty, 0 is re‐
                                turned.  The   initial   value   is   0.    See
                                glPushAttrib.

       GL_AUTO_NORMAL           params  returns a single boolean value indicat‐
                                ing whether  2D  map  evaluation  automatically
                                generates surface normals. The initial value is
                                GL_FALSE.  See glMap2.

       GL_AUX_BUFFERS           params returns one value, the number of  auxil‐
                                iary color buffers. The initial value is 0.

                                GL_FUNC_ADD,     GL_MIN    or    GL_MAX.    See
                                glBlendEquation.

       GL_BLEND_SRC             params returns one value, the symbolic constant
                                identifying the source blend function. The ini‐
                                tial value is GL_ONE.  See glBlendFunc.

       GL_BLUE_BIAS             params returns one value, the blue bias  factor
                                used  during pixel transfers. The initial value
                                is 0.  See glPixelTransfer.

       GL_BLUE_BITS             params returns one value, the  number  of  blue
                                bitplanes in each color buffer.

       GL_BLUE_SCALE            params returns one value, the blue scale factor
                                used during pixel transfers. The initial  value
                                is 1.  See glPixelTransfer.

       GL_CLIENT_ACTIVE_TEXTURE_ARB
                                params  returns a single integer value indicat‐
                                ing  the  current  client  active  multitexture
                                unit.  The  initial  value  is GL_TEXTURE0_ARB.
                                See glClientActiveTextureARB.

       GL_CLIENT_ATTRIB_STACK_DEPTH
                                params returns one value indicating  the  depth
                                of the attribute stack. The initial value is 0.
                                See glPushClientAttrib.

       GL_CLIP_PLANEi           params returns a single boolean value  indicat‐
                                ing whether the specified clipping plane is en‐
                                abled. The  initial  value  is  GL_FALSE.   See
                                glClipPlane.

       GL_COLOR_ARRAY           params  returns a single boolean value indicat‐
                                ing whether the color  array  is  enabled.  The
                                initial value is GL_FALSE.  See glColorPointer.

       GL_COLOR_ARRAY_SIZE      params  returns one value, the number of compo‐
                                nents per color in the color array. The initial
                                value is 4. See glColorPointer.

       GL_COLOR_ARRAY_STRIDE    params  returns  one value, the byte offset be‐
                                tween consecutive colors in  the  color  array.
                                The initial value is 0.  See glColorPointer.

       GL_COLOR_ARRAY_TYPE      params returns one value, the data type of each
                                component in the color array. The initial value
                                is GL_FLOAT. See glColorPointer.

       GL_COLOR_CLEAR_VALUE     params  returns  four  values:  the red, green,
                                blue, and alpha values used to clear the  color

       GL_COLOR_MATERIAL        params  returns a single boolean value indicat‐
                                ing whether one or more material parameters are
                                tracking  the  current color. The initial value
                                is GL_FALSE.  See glColorMaterial.

       GL_COLOR_MATERIAL_FACE   params returns one value, a  symbolic  constant
                                indicating  which  materials  have  a parameter
                                that is tracking the current color. The initial
                                value      is      GL_FRONT_AND_BACK.       See
                                glColorMaterial.

       GL_COLOR_MATERIAL_PARAMETER
                                params returns one value, a  symbolic  constant
                                indicating which material parameters are track‐
                                ing the current color.  The  initial  value  is
                                GL_AMBIENT_AND_DIFFUSE.  See glColorMaterial.

       GL_COLOR_MATRIX          params returns sixteen values: the color matrix
                                on the top of the color matrix stack. Initially
                                this   matrix   is  the  identity  matrix.  See
                                glPushMatrix.

       GL_COLOR_MATRIX_STACK_DEPTH
                                params returns one value, the maximum supported
                                depth of the projection matrix stack. The value
                                must be at least 2.  See glPushMatrix.

       GL_COLOR_TABLE           params returns a single boolean value  indicat‐
                                ing  whether the color table lookup is enabled.
                                See glColorTable.

       GL_COLOR_WRITEMASK       params returns four boolean  values:  the  red,
                                green,  blue,  and  alpha write enables for the
                                color buffers. The initial value  is  (GL_TRUE,
                                GL_TRUE, GL_TRUE, GL_TRUE).  See glColorMask.

       GL_CONVOLUTION_1D        params  returns a single boolean value indicat‐
                                ing whether 1D convolution is enabled. The ini‐
                                tial      value      is      GL_FALSE.      See
                                glConvolutionFilter1D.

       GL_CONVOLUTION_2D        params returns a single boolean value  indicat‐
                                ing whether 2D convolution is enabled. The ini‐
                                tial     value      is      GL_FALSE.       See
                                glConvolutionFilter2D.

       GL_CULL_FACE             params  returns a single boolean value indicat‐
                                ing whether polygon  culling  is  enabled.  The
                                initial value is GL_FALSE.  See glCullFace.

       GL_CULL_FACE_MODE        params  returns  one value, a symbolic constant
                                indicating  which  polygon  faces  are  to   be
                                dex. The initial value is 1.  See glIndex.

       GL_CURRENT_NORMAL        params  returns  three  values: the x, y, and z
                                values of the current normal.  Integer  values,
                                if  requested, are linearly mapped from the in‐
                                ternal floating-point representation such  that
                                1.0 returns the most positive representable in‐
                                teger value, and -1.0 returns the most negative
                                representable integer value.  The initial value
                                is (0, 0, 1). See glNormal.

       GL_CURRENT_RASTER_COLOR  params returns four  values:  the  red,  green,
                                blue,  and  alpha  values of the current raster
                                position.  Integer values,  if  requested,  are
                                linearly  mapped  from  the  internal floating-
                                point representation such that 1.0 returns  the
                                most  positive representable integer value, and
                                -1.0 returns the  most  negative  representable
                                integer  value.  The initial value is (1, 1, 1,
                                1).  See glRasterPos.

       GL_CURRENT_RASTER_DISTANCE
                                params returns one value, the distance from the
                                eye to the current raster position. The initial
                                value is 0.  See glRasterPos.

       GL_CURRENT_RASTER_INDEX  params returns one value, the  color  index  of
                                the  current raster position. The initial value
                                is 1.  See glRasterPos.

       GL_CURRENT_RASTER_POSITION
                                params returns four values: the x, y, z, and  w
                                components  of the current raster position.  x,
                                y, and z are in window coordinates, and w is in
                                clip  coordinates.  The initial value is (0, 0,
                                0, 1).  See glRasterPos.

       GL_CURRENT_RASTER_POSITION_VALID
                                params returns a single boolean value  indicat‐
                                ing  whether  the  current  raster  position is
                                valid.  The  initial  value  is  GL_TRUE.   See
                                glRasterPos.

       GL_CURRENT_RASTER_TEXTURE_COORDS
                                params  returns four values: the s, t, r, and q
                                current raster texture coordinates. The initial
                                value  is  (0,  0,  0, 1).  See glRasterPos and
                                glTexCoord.

       GL_CURRENT_TEXTURE_COORDS
                                params returns four values: the s, t, r, and  q
                                current  texture coordinates. The initial value
                                sentable integer value, and  -1.0  returns  the
                                most  negative representable integer value. The
                                initial value is 1.  See glClearDepth.

       GL_DEPTH_FUNC            params returns one value, the symbolic constant
                                that  indicates  the depth comparison function.
                                The initial value is GL_LESS.  See glDepthFunc.

       GL_DEPTH_RANGE           params returns two values:  the  near  and  far
                                mapping  limits  for the depth buffer.  Integer
                                values, if requested, are linearly mapped  from
                                the internal floating-point representation such
                                that  1.0  returns  the  most  positive  repre‐
                                sentable  integer  value,  and -1.0 returns the
                                most negative representable integer value.  The
                                initial value is (0, 1).  See glDepthRange.

       GL_DEPTH_SCALE           params  returns one value, the depth scale fac‐
                                tor used during pixel  transfers.  The  initial
                                value is 1.  See glPixelTransfer.

       GL_DEPTH_TEST            params  returns a single boolean value indicat‐
                                ing whether depth testing of fragments  is  en‐
                                abled.  The  initial  value  is  GL_FALSE.  See
                                glDepthFunc and glDepthRange.

       GL_DEPTH_WRITEMASK       params returns a single boolean value  indicat‐
                                ing if the depth buffer is enabled for writing.
                                The initial value is GL_TRUE.  See glDepthMask.

       GL_DITHER                params returns a single boolean value  indicat‐
                                ing  whether  dithering  of fragment colors and
                                indices  is  enabled.  The  initial  value   is
                                GL_TRUE.

       GL_DOUBLEBUFFER          params  returns a single boolean value indicat‐
                                ing whether double buffering is supported.

       GL_DRAW_BUFFER           params returns one value, a  symbolic  constant
                                indicating  which  buffers  are being drawn to.
                                See glDrawBuffer. The initial value is  GL_BACK
                                if  there  are  back  buffers,  otherwise it is
                                GL_FRONT.

       GL_EDGE_FLAG             params returns a single boolean value  indicat‐
                                ing whether the current edge flag is GL_TRUE or
                                GL_FALSE. The initial value  is  GL_TRUE.   See
                                glEdgeFlag.

       GL_EDGE_FLAG_ARRAY       params  returns a single boolean value indicat‐
                                ing whether the edge flag array is enabled. The
                                initial     value     is     GL_FALSE.      See

       GL_FOG                   params  returns a single boolean value indicat‐
                                ing whether fogging  is  enabled.  The  initial
                                value is GL_FALSE.  See glFog.

       GL_FOG_COLOR             params  returns  four  values:  the red, green,
                                blue, and alpha components of  the  fog  color.
                                Integer  values,  if  requested,  are  linearly
                                mapped from the internal floating-point  repre‐
                                sentation  such that 1.0 returns the most posi‐
                                tive representable integer value, and -1.0  re‐
                                turns  the  most negative representable integer
                                value. The initial value is (0, 0, 0, 0).   See
                                glFog.

       GL_FOG_DENSITY           params  returns  one value, the fog density pa‐
                                rameter. The initial value is 1.  See glFog.

       GL_FOG_END               params returns one value, the  end  factor  for
                                the  linear  fog equation. The initial value is
                                1.  See glFog.

       GL_FOG_HINT              params returns one value, a  symbolic  constant
                                indicating  the  mode of the fog hint. The ini‐
                                tial value is GL_DONT_CARE.  See glHint.

       GL_FOG_INDEX             params returns one value, the fog color  index.
                                The initial value is 0.  See glFog.

       GL_FOG_MODE              params  returns  one value, a symbolic constant
                                indicating which fog equation is selected.  The
                                initial value is GL_EXP.  See glFog.

       GL_FOG_START             params  returns one value, the start factor for
                                the linear fog equation. The initial  value  is
                                0.  See glFog.

       GL_FRONT_FACE            params  returns  one value, a symbolic constant
                                indicating whether clockwise  or  counterclock‐
                                wise  polygon  winding is treated as front-fac‐
                                ing.  The  initial  value   is   GL_CCW.    See
                                glFrontFace.

       GL_GREEN_BIAS            params returns one value, the green bias factor
                                used during pixel transfers. The initial  value
                                is 0.

       GL_GREEN_BITS            params  returns  one value, the number of green
                                bitplanes in each color buffer.

       GL_GREEN_SCALE           params returns one value, the green scale  fac‐
                                tor  used  during  pixel transfers. The initial
                                value is 1.  See glPixelTransfer.

       GL_INDEX_ARRAY_TYPE      params returns one value, the data type of  in‐
                                dexes  in  the  color  index array. The initial
                                value is GL_FLOAT.  See glIndexPointer.

       GL_INDEX_BITS            params returns one value, the  number  of  bit‐
                                planes in each color index buffer.

       GL_INDEX_CLEAR_VALUE     params  returns one value, the color index used
                                to clear the color index buffers.  The  initial
                                value is 0.  See glClearIndex.

       GL_INDEX_LOGIC_OP        params  returns a single boolean value indicat‐
                                ing  whether  a  fragment's  index  values  are
                                merged into the framebuffer using a logical op‐
                                eration. The initial value  is  GL_FALSE.   See
                                glLogicOp.

       GL_INDEX_MODE            params  returns a single boolean value indicat‐
                                ing whether the GL is in color  index  mode  (‐
                                GL_TRUE) or RGBA mode (GL_FALSE).

       GL_INDEX_OFFSET          params  returns  one value, the offset added to
                                color and stencil indices during  pixel  trans‐
                                fers.    The   initial   value   is   0.    See
                                glPixelTransfer.

       GL_INDEX_SHIFT           params returns one value, the amount that color
                                and  stencil  indices  are shifted during pixel
                                transfers.  The  initial  value  is   0.    See
                                glPixelTransfer.

       GL_INDEX_WRITEMASK       params  returns  one  value,  a mask indicating
                                which bitplanes of each color index buffer  can
                                be  written. The initial value is all 1's.  See
                                glIndexMask.

       GL_LIGHTi                params returns a single boolean value  indicat‐
                                ing whether the specified light is enabled. The
                                initial value is  GL_FALSE.   See  glLight  and
                                glLightModel.

       GL_LIGHTING              params  returns a single boolean value indicat‐
                                ing whether lighting is  enabled.  The  initial
                                value is GL_FALSE.  See glLightModel.

       GL_LIGHT_MODEL_AMBIENT   params  returns  four  values:  the red, green,
                                blue, and alpha components of the  ambient  in‐
                                tensity  of  the entire scene.  Integer values,
                                if requested, are linearly mapped from the  in‐
                                ternal  floating-point representation such that
                                1.0 returns the most positive representable in‐
                                The    initial    value   is   GL_FALSE.    See
                                glLightModel.

       GL_LIGHT_MODEL_TWO_SIDE  params returns a single boolean value  indicat‐
                                ing whether separate materials are used to com‐
                                pute lighting for front- and back-facing  poly‐
                                gons.  The  initial  value  is  GL_FALSE.   See
                                glLightModel.

       GL_LINE_SMOOTH           params returns a single boolean value  indicat‐
                                ing  whether  antialiasing of lines is enabled.
                                The   initial   value   is    GL_FALSE.     See
                                glLineWidth.

       GL_LINE_SMOOTH_HINT      params  returns  one value, a symbolic constant
                                indicating the mode of  the  line  antialiasing
                                hint.  The  initial value is GL_DONT_CARE.  See
                                glHint.

       GL_LINE_STIPPLE          params returns a single boolean value  indicat‐
                                ing  whether stippling of lines is enabled. The
                                initial value is GL_FALSE.  See glLineStipple.

       GL_LINE_STIPPLE_PATTERN  params returns one value, the 16-bit line stip‐
                                ple pattern. The initial value is all 1's.  See
                                glLineStipple.

       GL_LINE_STIPPLE_REPEAT   params returns one value, the line stipple  re‐
                                peat  factor.  The  initial  value  is  1.  See
                                glLineStipple.

       GL_LINE_WIDTH            params returns one value,  the  line  width  as
                                specified  with  glLineWidth. The initial value
                                is 1.

       GL_LINE_WIDTH_GRANULARITY
                                params returns one value, the width  difference
                                between   adjacent  supported  widths  for  an‐
                                tialiased lines.  See glLineWidth.

       GL_LINE_WIDTH_RANGE      params returns two  values:  the  smallest  and
                                largest supported widths for antialiased lines.
                                See glLineWidth.

       GL_LIST_BASE             params returns one value, the base offset added
                                to   all   names   in   arrays   presented   to
                                glCallLists.  The  initial  value  is  0.   See
                                glListBase.

       GL_LIST_INDEX            params  returns one value, the name of the dis‐
                                play list currently under construction.   0  is
                                returned  if no display list is currently under
                                initial value is GL_FALSE.  See glMap1.

       GL_MAP1_GRID_DOMAIN      params returns two values: the endpoints of the
                                1D  map's grid domain. The initial value is (0,
                                1).  See glMapGrid.

       GL_MAP1_GRID_SEGMENTS    params returns one value, the number of  parti‐
                                tions  in the 1D map's grid domain. The initial
                                value is 1.  See glMapGrid.

       GL_MAP1_INDEX            params returns a single boolean value  indicat‐
                                ing  whether  1D evaluation generates color in‐
                                dices. The  initial  value  is  GL_FALSE.   See
                                glMap1.

       GL_MAP1_NORMAL           params  returns a single boolean value indicat‐
                                ing whether 1D  evaluation  generates  normals.
                                The initial value is GL_FALSE.  See glMap1.

       GL_MAP1_TEXTURE_COORD_1  params  returns a single boolean value indicat‐
                                ing whether 1D evaluation generates 1D  texture
                                coordinates.  The  initial  value  is GL_FALSE.
                                See glMap1.

       GL_MAP1_TEXTURE_COORD_2  params returns a single boolean value  indicat‐
                                ing  whether 1D evaluation generates 2D texture
                                coordinates. The  initial  value  is  GL_FALSE.
                                See glMap1.

       GL_MAP1_TEXTURE_COORD_3  params  returns a single boolean value indicat‐
                                ing whether 1D evaluation generates 3D  texture
                                coordinates.  The  initial  value  is GL_FALSE.
                                See glMap1.

       GL_MAP1_TEXTURE_COORD_4  params returns a single boolean value  indicat‐
                                ing  whether 1D evaluation generates 4D texture
                                coordinates. The  initial  value  is  GL_FALSE.
                                See glMap1.

       GL_MAP1_VERTEX_3         params  returns a single boolean value indicat‐
                                ing whether 1D evaluation generates  3D  vertex
                                coordinates.  The  initial  value  is GL_FALSE.
                                See glMap1.

       GL_MAP1_VERTEX_4         params returns a single boolean value  indicat‐
                                ing  whether  1D evaluation generates 4D vertex
                                coordinates. The  initial  value  is  GL_FALSE.
                                See glMap1.

       GL_MAP2_COLOR_4          params  returns a single boolean value indicat‐
                                ing whether 2D evaluation generates colors. The
                                initial value is GL_FALSE.  See glMap2.

       GL_MAP2_NORMAL           params returns a single boolean value  indicat‐
                                ing  whether  2D  evaluation generates normals.
                                The initial value is GL_FALSE.  See glMap2.

       GL_MAP2_TEXTURE_COORD_1  params returns a single boolean value  indicat‐
                                ing  whether 2D evaluation generates 1D texture
                                coordinates. The  initial  value  is  GL_FALSE.
                                See glMap2.

       GL_MAP2_TEXTURE_COORD_2  params  returns a single boolean value indicat‐
                                ing whether 2D evaluation generates 2D  texture
                                coordinates.  The  initial  value  is GL_FALSE.
                                See glMap2.

       GL_MAP2_TEXTURE_COORD_3  params returns a single boolean value  indicat‐
                                ing  whether 2D evaluation generates 3D texture
                                coordinates. The  initial  value  is  GL_FALSE.
                                See glMap2.

       GL_MAP2_TEXTURE_COORD_4  params  returns a single boolean value indicat‐
                                ing whether 2D evaluation generates 4D  texture
                                coordinates.  The  initial  value  is GL_FALSE.
                                See glMap2.

       GL_MAP2_VERTEX_3         params returns a single boolean value  indicat‐
                                ing  whether  2D evaluation generates 3D vertex
                                coordinates. The  initial  value  is  GL_FALSE.
                                See glMap2.

       GL_MAP2_VERTEX_4         params  returns a single boolean value indicat‐
                                ing whether 2D evaluation generates  4D  vertex
                                coordinates.  The  initial  value  is GL_FALSE.
                                See glMap2.

       GL_MAP_COLOR             params returns a single boolean value  indicat‐
                                ing  if  colors and color indices are to be re‐
                                placed by table lookup during pixel  transfers.
                                The    initial    value   is   GL_FALSE.    See
                                glPixelTransfer.

       GL_MAP_STENCIL           params returns a single boolean value  indicat‐
                                ing  if  stencil  indices are to be replaced by
                                table lookup during pixel transfers.  The  ini‐
                                tial value is GL_FALSE.  See glPixelTransfer.

       GL_MATRIX_MODE           params  returns  one value, a symbolic constant
                                indicating which matrix stack is currently  the
                                target  of  all  matrix operations. The initial
                                value is GL_MODELVIEW.  See glMatrixMode.

       GL_MAX_3D_TEXTURE_SIZE   params returns one value, a rough  estimate  of
                                the  largest 3D texture that the GL can handle.

       GL_MAX_CLIP_PLANES       params returns one value, the maximum number of
                                application-defined  clipping planes. The value
                                must be at least 6.  See glClipPlane.

       GL_MAX_COLOR_MATRIX_STACK_DEPTH
                                params returns one value, the maximum supported
                                depth  of  the  color  matrix stack.  The value
                                must be at least 2.  See glPushMatrix.

       GL_MAX_ELEMENTS_INDICES  params returns one value, the recommended maxi‐
                                mum   number  of  vertex  array  indices.   See
                                glDrawRangeElements.

       GL_MAX_ELEMENTS_VERTICES params returns one value, the recommended maxi‐
                                mum  number  of  vertex  array  vertices.   See
                                glDrawRangeElements.

       GL_MAX_EVAL_ORDER        params returns one value, the maximum  equation
                                order  supported  by  1D and 2D evaluators. The
                                value must be  at  least  8.   See  glMap1  and
                                glMap2.

       GL_MAX_LIGHTS            params returns one value, the maximum number of
                                lights. The value must  be  at  least  8.   See
                                glLight.

       GL_MAX_LIST_NESTING      params returns one value, the maximum recursion
                                depth allowed  during  display-list  traversal.
                                The value must be at least 64.  See glCallList.

       GL_MAX_MODELVIEW_STACK_DEPTH
                                params returns one value, the maximum supported
                                depth of the modelview matrix stack. The  value
                                must be at least 32.  See glPushMatrix.

       GL_MAX_NAME_STACK_DEPTH  params returns one value, the maximum supported
                                depth of the selection name  stack.  The  value
                                must be at least 64.  See glPushName.

       GL_MAX_PIXEL_MAP_TABLE   params returns one value, the maximum supported
                                size of a glPixelMap lookup table.   The  value
                                must be at least 32.  See glPixelMap.

       GL_MAX_PROJECTION_STACK_DEPTH
                                params returns one value, the maximum supported
                                depth of the projection matrix stack. The value
                                must be at least 2.  See glPushMatrix.

       GL_MAX_TEXTURE_SIZE      params  returns  one  value.  The value gives a
                                rough estimate of the largest texture that  the
                                GL  can  handle.   If  the GL version is 1.1 or
                                greater,     use     GL_PROXY_TEXTURE_1D     or
                                ported width and height of the viewport.  These
                                must be at least as large as the visible dimen‐
                                sions of the display being  rendered  to.   See
                                glViewport.

       GL_MINMAX                params  returns a single boolean value indicat‐
                                ing whether pixel minmax values  are  computed.
                                The initial value is GL_FALSE.  See glMinmax.

       GL_MODELVIEW_MATRIX      params  returns  sixteen  values: the modelview
                                matrix on  the  top  of  the  modelview  matrix
                                stack.  Initially  this  matrix is the identity
                                matrix. See glPushMatrix.

       GL_MODELVIEW_STACK_DEPTH params returns one value, the number of  matri‐
                                ces on the modelview matrix stack.  The initial
                                value is 1.  See glPushMatrix.

       GL_NAME_STACK_DEPTH      params returns one value, the number  of  names
                                on  the selection name stack. The initial value
                                is 0.  See glPushName.

       GL_NORMAL_ARRAY          params returns a single boolean value, indicat‐
                                ing  whether  the  normal array is enabled. The
                                initial     value     is     GL_FALSE.      See
                                glNormalPointer.

       GL_NORMAL_ARRAY_STRIDE   params  returns  one value, the byte offset be‐
                                tween consecutive normals in the normal  array.
                                The initial value is 0.  See glNormalPointer.

       GL_NORMAL_ARRAY_TYPE     params returns one value, the data type of each
                                coordinate in the  normal  array.  The  initial
                                value is GL_FLOAT.  See glNormalPointer.

       GL_NORMALIZE             params  returns a single boolean value indicat‐
                                ing whether normals are automatically scaled to
                                unit length after they have been transformed to
                                eye coordinates. The initial value is GL_FALSE.
                                See glNormal.

       GL_PACK_ALIGNMENT        params  returns  one  value, the byte alignment
                                used for writing pixel data to memory. The ini‐
                                tial value is 4.  See glPixelStore.

       GL_PACK_IMAGE_HEIGHT     params returns one value, the image height used
                                for writing pixel data to memory.  The  initial
                                value is 0.  See glPixelStore.

       GL_PACK_LSB_FIRST        params  returns a single boolean value indicat‐
                                ing whether single-bit pixels being written  to
                                memory  are written first to the least signifi‐
                                written into memory. The initial  value  is  0.
                                See glPixelStore.

       GL_PACK_SKIP_ROWS        params returns one value, the number of rows of
                                pixel locations skipped before the first  pixel
                                is written into memory. The initial value is 0.
                                See glPixelStore.

       GL_PACK_SWAP_BYTES       params returns a single boolean value  indicat‐
                                ing whether the bytes of two-byte and four-byte
                                pixel indices and components are swapped before
                                being  written  to memory. The initial value is
                                GL_FALSE.  See glPixelStore.

       GL_PERSPECTIVE_CORRECTION_HINT
                                params returns one value, a  symbolic  constant
                                indicating  the mode of the perspective correc‐
                                tion hint. The initial value  is  GL_DONT_CARE.
                                See glHint.

       GL_PIXEL_MAP_A_TO_A_SIZE params  returns  one value, the size of the al‐
                                pha-to-alpha pixel translation table.  The ini‐
                                tial value is 1.  See glPixelMap.

       GL_PIXEL_MAP_B_TO_B_SIZE params returns one value, the size of the blue-
                                to-blue pixel translation table.   The  initial
                                value is 1.  See glPixelMap.

       GL_PIXEL_MAP_G_TO_G_SIZE params  returns  one  value,  the  size  of the
                                green-to-green pixel  translation  table.   The
                                initial value is 1.  See glPixelMap.

       GL_PIXEL_MAP_I_TO_A_SIZE params  returns  one value, the size of the in‐
                                dex-to-alpha pixel translation table.  The ini‐
                                tial value is 1.  See glPixelMap.

       GL_PIXEL_MAP_I_TO_B_SIZE params  returns  one value, the size of the in‐
                                dex-to-blue pixel translation table.  The  ini‐
                                tial value is 1.  See glPixelMap.

       GL_PIXEL_MAP_I_TO_G_SIZE params  returns  one value, the size of the in‐
                                dex-to-green pixel translation table.  The ini‐
                                tial value is 1.  See glPixelMap.

       GL_PIXEL_MAP_I_TO_I_SIZE params  returns  one value, the size of the in‐
                                dex-to-index pixel translation table.  The ini‐
                                tial value is 1.  See glPixelMap.

       GL_PIXEL_MAP_I_TO_R_SIZE params  returns  one value, the size of the in‐
                                dex-to-red pixel translation table.   The  ini‐
                                tial value is 1.  See glPixelMap.

                                between  adjacent  supported  sizes   for   an‐
                                tialiased points.  See glPointSize.

       GL_POINT_SIZE_RANGE      params  returns  two  values:  the smallest and
                                largest supported sizes for antialiased points.
                                The  smallest  size  must be at most 1, and the
                                largest  size  must  be  at   least   1.    See
                                glPointSize.

       GL_POINT_SMOOTH          params  returns a single boolean value indicat‐
                                ing whether antialiasing of points is  enabled.
                                The    initial    value   is   GL_FALSE.    See
                                glPointSize.

       GL_POINT_SMOOTH_HINT     params returns one value, a  symbolic  constant
                                indicating  the  mode of the point antialiasing
                                hint. The initial value is  GL_DONT_CARE.   See
                                glHint.

       GL_POLYGON_MODE          params  returns  two values: symbolic constants
                                indicating whether front-facing and back-facing
                                polygons  are  rasterized  as points, lines, or
                                filled polygons. The initial value is  GL_FILL.
                                See glPolygonMode.

       GL_POLYGON_OFFSET_FACTOR params  returns  one  value, the scaling factor
                                used to determine the variable offset  that  is
                                added  to the depth value of each fragment gen‐
                                erated when a polygon is rasterized.  The  ini‐
                                tial value is 0.  See glPolygonOffset.

       GL_POLYGON_OFFSET_UNITS  params returns one value.  This value is multi‐
                                plied by an implementation-specific  value  and
                                then  added to the depth value of each fragment
                                generated when a  polygon  is  rasterized.  The
                                initial value is 0.  See glPolygonOffset.

       GL_POLYGON_OFFSET_FILL   params  returns a single boolean value indicat‐
                                ing whether polygon offset is enabled for poly‐
                                gons   in  fill  mode.  The  initial  value  is
                                GL_FALSE.  See glPolygonOffset.

       GL_POLYGON_OFFSET_LINE   params returns a single boolean value  indicat‐
                                ing whether polygon offset is enabled for poly‐
                                gons  in  line  mode.  The  initial  value   is
                                GL_FALSE.  See glPolygonOffset.

       GL_POLYGON_OFFSET_POINT  params  returns a single boolean value indicat‐
                                ing whether polygon offset is enabled for poly‐
                                gons  in  point  mode.  The  initial  value  is
                                GL_FALSE.  See glPolygonOffset.


       GL_POST_COLOR_MATRIX_COLOR_TABLE
                                params  returns a single boolean value indicat‐
                                ing whether post  color  matrix  transformation
                                lookup   is   enabled.  The  initial  value  is
                                GL_FALSE.  See glColorTable.

       GL_POST_COLOR_MATRIX_RED_BIAS
                                params returns one value, the red  bias  factor
                                applied  to  RGBA  fragments after color matrix
                                transformations. The initial value is  0.   See
                                glPixelTransfer.

       GL_POST_COLOR_MATRIX_GREEN_BIAS
                                params returns one value, the green bias factor
                                applied to RGBA fragments  after  color  matrix
                                transformations.  The  initial value is 0.  See
                                glPixelTransfer

       GL_POST_COLOR_MATRIX_BLUE_BIAS
                                params returns one value, the blue bias  factor
                                applied  to  RGBA  fragments after color matrix
                                transformations. The initial value is  0.   See
                                glPixelTransfer.

       GL_POST_COLOR_MATRIX_ALPHA_BIAS
                                params returns one value, the alpha bias factor
                                applied to RGBA fragments  after  color  matrix
                                transformations.  The  initial value is 0.  See
                                glPixelTransfer.

       GL_POST_COLOR_MATRIX_RED_SCALE
                                params returns one value, the red scale  factor
                                applied  to  RGBA  fragments after color matrix
                                transformations. The initial value is  1.   See
                                glPixelTransfer.

       GL_POST_COLOR_MATRIX_GREEN_SCALE
                                params  returns one value, the green scale fac‐
                                tor applied to RGBA fragments after  color  ma‐
                                trix  transformations.  The initial value is 1.
                                See glPixelTransfer.

       GL_POST_COLOR_MATRIX_BLUE_SCALE
                                params returns one value, the blue scale factor
                                applied  to  RGBA  fragments after color matrix
                                transformations. The initial value is  1.   See
                                glPixelTransfer.

       GL_POST_COLOR_MATRIX_ALPHA_SCALE
                                params  returns one value, the alpha scale fac‐
                                tor applied to RGBA fragments after  color  ma‐

       GL_POST_CONVOLUTION_GREEN_BIAS
                                params returns one value, the green bias factor
                                applied to RGBA  fragments  after  convolution.
                                The initial value is 0.  See glPixelTransfer.

       GL_POST_CONVOLUTION_BLUE_BIAS
                                params  returns one value, the blue bias factor
                                applied to RGBA  fragments  after  convolution.
                                The initial value is 0.  See glPixelTransfer.

       GL_POST_CONVOLUTION_ALPHA_BIAS
                                params returns one value, the alpha bias factor
                                applied to RGBA  fragments  after  convolution.
                                The initial value is 0.  See glPixelTransfer.

       GL_POST_CONVOLUTION_RED_SCALE
                                params  returns one value, the red scale factor
                                applied to RGBA  fragments  after  convolution.
                                The initial value is 1.  See glPixelTransfer.

       GL_POST_CONVOLUTION_GREEN_SCALE
                                params  returns one value, the green scale fac‐
                                tor applied to RGBA  fragments  after  convolu‐
                                tion.    The   initial   value   is   1.    See
                                glPixelTransfer.

       GL_POST_CONVOLUTION_BLUE_SCALE
                                params returns one value, the blue scale factor
                                applied  to  RGBA  fragments after convolution.
                                The initial value is 1.  See glPixelTransfer.

       GL_POST_CONVOLUTION_ALPHA_SCALE
                                params returns one value, the alpha scale  fac‐
                                tor  applied  to  RGBA fragments after convolu‐
                                tion.   The   initial   value   is   1.     See
                                glPixelTransfer.

       GL_PROJECTION_MATRIX     params  returns  sixteen values: the projection
                                matrix on the  top  of  the  projection  matrix
                                stack.  Initially  this  matrix is the identity
                                matrix.  See glPushMatrix.

       GL_PROJECTION_STACK_DEPTH
                                params returns one value, the number of  matri‐
                                ces  on  the projection matrix stack.  The ini‐
                                tial value is 1.  See glPushMatrix.

       GL_READ_BUFFER           params returns one value, a  symbolic  constant
                                indicating  which  color buffer is selected for
                                reading. The initial value is GL_BACK if  there
                                is  a  back  buffer,  otherwise it is GL_FRONT.
                                See glReadPixels and glAccum.
                                or   feedback   mode.   The  initial  value  is
                                GL_RENDER.  See glRenderMode.

       GL_RESCALE_NORMAL        params returns single boolean value  indicating
                                whether   normal  rescaling  is  enabled.   See
                                glEnable.

       GL_RGBA_MODE             params returns a single boolean value  indicat‐
                                ing  whether  the  GL is in RGBA mode (true) or
                                color index mode (false).  See glColor.

       GL_SCISSOR_BOX           params returns four values: the x and y  window
                                coordinates of the scissor box, followed by its
                                width and height.  Initially the x and y window
                                coordinates are both 0 and the width and height
                                are  set  to  the  size  of  the  window.   See
                                glScissor.

       GL_SCISSOR_TEST          params  returns a single boolean value indicat‐
                                ing whether scissoring is enabled. The  initial
                                value is GL_FALSE.  See glScissor.

       GL_SELECTION_BUFFER_SIZE params return one value, the size of the selec‐
                                tion buffer.  See glSelectBuffer.

       GL_SEPARABLE_2D          params returns a single boolean value  indicat‐
                                ing  whether  2D  separable  convolution is en‐
                                abled. The  initial  value  is  GL_FALSE.   See
                                glSeparableFilter2D.

       GL_SHADE_MODEL           params  returns  one value, a symbolic constant
                                indicating whether the shading mode is flat  or
                                smooth.  The  initial  value is GL_SMOOTH.  See
                                glShadeModel.

       GL_SMOOTH_LINE_WIDTH_RANGE
                                params returns two  values,  the  smallest  and
                                largest supported widths for antialiased lines.
                                See glLineWidth.

       GL_SMOOTH_LINE_WIDTH_GRANULARITY
                                params returns one value,  the  granularity  of
                                widths for antialiased lines.  See glLineWidth.

       GL_SMOOTH_POINT_SIZE_RANGE
                                params  returns  two  values,  the smallest and
                                largest  supported   widths   for   antialiased
                                points.  See glPointSize.

       GL_SMOOTH_POINT_SIZE_GRANULARITY
                                params  returns  one  value, the granularity of
                                sizes for antialiased points.  See glPointSize.
                                indicating what function is used to compare the
                                stencil reference value with the stencil buffer
                                value.  The  initial  value  is GL_ALWAYS.  See
                                glStencilFunc.

       GL_STENCIL_PASS_DEPTH_FAIL
                                params returns one value, a  symbolic  constant
                                indicating  what action is taken when the sten‐
                                cil test passes, but the depth test fails.  The
                                initial value is GL_KEEP.  See glStencilOp.

       GL_STENCIL_PASS_DEPTH_PASS
                                params  returns  one value, a symbolic constant
                                indicating what action is taken when the  sten‐
                                cil  test passes and the depth test passes. The
                                initial value is GL_KEEP.  See glStencilOp.

       GL_STENCIL_REF           params returns one value, the  reference  value
                                that is compared with the contents of the sten‐
                                cil  buffer.  The  initial  value  is  0.   See
                                glStencilFunc.

       GL_STENCIL_TEST          params  returns a single boolean value indicat‐
                                ing whether stencil testing of fragments is en‐
                                abled.  The  initial  value  is  GL_FALSE.  See
                                glStencilFunc and glStencilOp.

       GL_STENCIL_VALUE_MASK    params returns one value, the mask that is used
                                to  mask  both  the stencil reference value and
                                the stencil buffer value before they  are  com‐
                                pared.  The  initial  value  is  all  1's.  See
                                glStencilFunc.

       GL_STENCIL_WRITEMASK     params returns one value, the  mask  that  con‐
                                trols  writing  of  the  stencil bitplanes. The
                                initial value is all 1's. See glStencilMask.

       GL_STEREO                params returns a single boolean value  indicat‐
                                ing whether stereo buffers (left and right) are
                                supported.

       GL_SUBPIXEL_BITS         params returns one value, an  estimate  of  the
                                number  of bits of subpixel resolution that are
                                used to position rasterized geometry in  window
                                coordinates. The initial value
                                is 4.

       GL_TEXTURE_1D            params  returns a single boolean value indicat‐
                                ing whether 1D texture mapping is enabled.  The
                                initial value is GL_FALSE.  See glTexImage1D.

       GL_TEXTURE_BINDING_1D    params  returns a single value, the name of the
                                ing whether 3D texture mapping is enabled.  The
                                initial value is GL_FALSE.  See glTexImage3D.

       GL_TEXTURE_BINDING_3D    params  returns a single value, the name of the
                                texture   currently   bound   to   the   target
                                GL_TEXTURE_3D.  The  initial  value  is 0.  See
                                glBindTexture.

       GL_TEXTURE_COORD_ARRAY   params returns a single boolean value  indicat‐
                                ing whether the texture coordinate array is en‐
                                abled. The  initial  value  is  GL_FALSE.   See
                                glTexCoordPointer.

       GL_TEXTURE_COORD_ARRAY_SIZE
                                params returns one value, the number of coordi‐
                                nates per element in the texture coordinate ar‐
                                ray.    The    initial   value   is   4.    See
                                glTexCoordPointer.

       GL_TEXTURE_COORD_ARRAY_STRIDE
                                params returns one value, the byte  offset  be‐
                                tween consecutive elements in the texture coor‐
                                dinate array. The  initial  value  is  0.   See
                                glTexCoordPointer.

       GL_TEXTURE_COORD_ARRAY_TYPE
                                params  returns one value, the data type of the
                                coordinates in the  texture  coordinate  array.
                                The    initial    value   is   GL_FLOAT.    See
                                glTexCoordPointer.

       GL_TEXTURE_GEN_Q         params returns a single boolean value  indicat‐
                                ing  whether automatic generation of the q tex‐
                                ture coordinate is enabled. The  initial  value
                                is GL_FALSE.  See glTexGen.

       GL_TEXTURE_GEN_R         params  returns a single boolean value indicat‐
                                ing whether automatic generation of the r  tex‐
                                ture  coordinate  is enabled. The initial value
                                is GL_FALSE.  See glTexGen.

       GL_TEXTURE_GEN_S         params returns a single boolean value  indicat‐
                                ing  whether automatic generation of the S tex‐
                                ture coordinate is enabled. The  initial  value
                                is GL_FALSE.  See glTexGen.

       GL_TEXTURE_GEN_T         params  returns a single boolean value indicat‐
                                ing whether automatic generation of the T  tex‐
                                ture  coordinate  is enabled. The initial value
                                is GL_FALSE.  See glTexGen.

       GL_TEXTURE_MATRIX        params returns sixteen values: the texture  ma‐
                                tial is 0.  See glPixelStore.

       GL_UNPACK_LSB_FIRST      params  returns a single boolean value indicat‐
                                ing whether single-bit pixels being  read  from
                                memory  are  read first from the least signifi‐
                                cant bit of each  unsigned  byte.  The  initial
                                value is GL_FALSE.  See glPixelStore.

       GL_UNPACK_ROW_LENGTH     params  returns  one value, the row length used
                                for reading pixel data from memory. The initial
                                value is 0.  See glPixelStore.

       GL_UNPACK_SKIP_IMAGES    params  returns  one value, the number of pixel
                                images skipped before the first pixel  is  read
                                from  memory.  The  initial  value  is  0.  See
                                glPixelStore.

       GL_UNPACK_SKIP_PIXELS    params returns one value, the number  of  pixel
                                locations  skipped  before  the  first pixel is
                                read from memory. The initial value is 0.   See
                                glPixelStore.

       GL_UNPACK_SKIP_ROWS      params returns one value, the number of rows of
                                pixel locations skipped before the first  pixel
                                is  read  from  memory. The initial value is 0.
                                See glPixelStore.

       GL_UNPACK_SWAP_BYTES     params returns a single boolean value  indicat‐
                                ing whether the bytes of two-byte and four-byte
                                pixel indices and components are swapped  after
                                being  read  from  memory. The initial value is
                                GL_FALSE.  See glPixelStore.

       GL_VERTEX_ARRAY          params returns a single boolean value  indicat‐
                                ing  whether  the  vertex array is enabled. The
                                initial     value     is     GL_FALSE.      See
                                glVertexPointer.

       GL_VERTEX_ARRAY_SIZE     params returns one value, the number of coordi‐
                                nates per vertex in the vertex array. The  ini‐
                                tial value is 4.  See glVertexPointer.

       GL_VERTEX_ARRAY_STRIDE   params  returns  one value, the byte offset be‐
                                tween consecutive vertexes in the vertex array.
                                The initial value is 0.  See glVertexPointer.

       GL_VERTEX_ARRAY_TYPE     params returns one value, the data type of each
                                coordinate in the  vertex  array.  The  initial
                                value is GL_FLOAT.  See glVertexPointer.

       GL_VIEWPORT              params  returns four values: the x and y window
                                coordinates of the viewport,  followed  by  its

NOTES
       GL_COLOR_LOGIC_OP,         GL_COLOR_ARRAY,          GL_COLOR_ARRAY_SIZE,
       GL_COLOR_ARRAY_STRIDE,      GL_COLOR_ARRAY_TYPE,     GL_EDGE_FLAG_ARRAY,
       GL_EDGE_FLAG_ARRAY_STRIDE,    GL_INDEX_ARRAY,     GL_INDEX_ARRAY_STRIDE,
       GL_INDEX_ARRAY_TYPE,         GL_INDEX_LOGIC_OP,         GL_NORMAL_ARRAY,
       GL_NORMAL_ARRAY_STRIDE,  GL_NORMAL_ARRAY_TYPE,  GL_POLYGON_OFFSET_UNITS,
       GL_POLYGON_OFFSET_FACTOR,                        GL_POLYGON_OFFSET_FILL,
       GL_POLYGON_OFFSET_LINE, GL_POLYGON_OFFSET_POINT, GL_TEXTURE_COORD_ARRAY,
       GL_TEXTURE_COORD_ARRAY_SIZE,              GL_TEXTURE_COORD_ARRAY_STRIDE,
       GL_TEXTURE_COORD_ARRAY_TYPE,   GL_VERTEX_ARRAY,    GL_VERTEX_ARRAY_SIZE,
       GL_VERTEX_ARRAY_STRIDE,  and  GL_VERTEX_ARRAY_TYPE are available only if
       the GL version is 1.1 or greater.

       GL_ALIASED_POINT_SIZE_RANGE,          GL_ALIASED_POINT_SIZE_GRANULARITY,
       GL_FEEDBACK_BUFFER_SIZE,                        GL_FEEDBACK_BUFFER_TYPE,
       GL_LIGHT_MODEL_AMBIENT,                    GL_LIGHT_MODEL_COLOR_CONTROL,
       GL_MAX_3D_TEXTURE_SIZE,                         GL_MAX_ELEMENTS_INDICES,
       GL_MAX_ELEMENTS_VERTICES,   GL_PACK_IMAGE_HEIGHT,   GL_PACK_SKIP_IMAGES,
       GL_RESCALE_NORMAL,                             GL_SELECTION_BUFFER_SIZE,
       GL_SMOOTH_LINE_WIDTH_GRANULARITY,            GL_SMOOTH_LINE_WIDTH_RANGE,
       GL_SMOOTH_POINT_SIZE_GRANULARITY,            GL_SMOOTH_POINT_SIZE_RANGE,
       GL_TEXTURE_3D,   GL_TEXTURE_BINDING_3D,   GL_UNPACK_IMAGE_HEIGHT,    and
       GL_UNPACK_SKIP_IMAGES  are  available  only  if the GL version is 1.2 or
       greater.

       GL_LINE_WIDTH_GRANULARITY was deprecated in GL version 1.2.   Its  func‐
       tionality was replaced by GL_SMOOTH_LINE_WIDTH_GRANULARITY.

       GL_LINE_WIDTH_RANGE was deprecated in GL version 1.2.  Its functionality
       was replaced by GL_SMOOTH_LINE_WIDTH_RANGE.

       GL_POINT_SIZE_GRANULARITY was deprecated in GL version 1.2.   Its  func‐
       tionality was replaced by GL_SMOOTH_POINT_SIZE_GRANULARITY.

       GL_POINT_SIZE_RANGE was deprecated in GL version 1.2.  Its functionality
       was replaced by GL_SMOOTH_POINT_SIZE_RANGE.

       GL_BLEND_COLOR,           GL_BLEND_EQUATION,            GL_COLOR_MATRIX,
       GL_COLOR_MATRIX_STACK_DEPTH,      GL_COLOR_TABLE,     GL_CONVOLUTION_1D,
       GL_CONVOLUTION_2D,    GL_HISTOGRAM,     GL_MAX_COLOR_MATRIX_STACK_DEPTH,
       GL_MINMAX,                             GL_POST_COLOR_MATRIX_COLOR_TABLE,
       GL_POST_COLOR_MATRIX_RED_BIAS,          GL_POST_COLOR_MATRIX_GREEN_BIAS,
       GL_POST_COLOR_MATRIX_BLUE_BIAS,         GL_POST_COLOR_MATRIX_ALPHA_BIAS,
       GL_POST_COLOR_MATRIX_RED_SCALE,        GL_POST_COLOR_MATRIX_GREEN_SCALE,
       GL_POST_COLOR_MATRIX_BLUE_SCALE,       GL_POST_COLOR_MATRIX_ALPHA_SCALE,
       GL_POST_CONVOLUTION_COLOR_TABLE,           GL_POST_CONVOLUTION_RED_BIAS,
       GL_POST_CONVOLUTION_GREEN_BIAS,           GL_POST_CONVOLUTION_BLUE_BIAS,
       GL_POST_CONVOLUTION_ALPHA_BIAS,           GL_POST_CONVOLUTION_RED_SCALE,
       GL_POST_CONVOLUTION_GREEN_SCALE,         GL_POST_CONVOLUTION_BLUE_SCALE,
       GL_POST_CONVOLUTION_ALPHA_SCALE, and GL_SEPARABLE_2D are available  only
       if  GL_ARB_imaging  is returned from glGet when called with the argument
       GL_TEXTURE_COORD_ARRAY,                     GL_TEXTURE_COORD_ARRAY_SIZE,
       GL_TEXTURE_COORD_ARRAY_STRIDE, GL_TEXTURE_COORD_ARRAY_TYPE.

ERRORS
       GL_INVALID_ENUM is generated if pname is not an accepted value.

       GL_INVALID_OPERATION  is generated if glGet is executed between the exe‐
       cution of glBegin and the corresponding execution of glEnd.

SEE ALSO
       glGetClipPlane,        glGetColorTable,        glGetColorTableParameter,
       glGetConvolutionFilter,      glGetConvolutionParameter,      glGetError,
       glGetHistogram,    glGetHistogramParameter,    glGetLight,     glGetMap,
       glGetMaterial,    glGetMinmax,    glGetMinmaxParameter,   glGetPixelMap,
       glGetPointerv, glGetPolygonStipple,  glGetSeparableFilter,  glGetString,
       glGetTexEnv,    glGetTexGen,    glGetTexImage,   glGetTexLevelParameter,
       glGetTexParameter, glIsEnabled

                                                                      GLGET(3G)

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