void GLAPIENTRY glEnableClientState( GLenum cap ); /* 1.1 )
PARAMETERS
1.1 Specifies the capability to enable. Symbolic constants
GL_COLOR_ARRAY, GL_EDGE_FLAG_ARRAY, GL_INDEX_ARRAY,
GL_NORMAL_ARRAY, GL_TEXTURE_COORD_ARRAY, and GL_VERTEX_ARRAY are
accepted.
C SPECIFICATION
void GLAPIENTRY glDisableClientState( GLenum cap ); /* 1.1 )
PARAMETERS
1.1 Specifies the capability to disable.
DESCRIPTION
glEnableClientState and glDisableClientState enable or disable individ‐
ual client-side capabilities. By default, all client-side capabilities
are disabled. Both glEnableClientState and glDisableClientState take a
single argument, 1.1, which can assume one of the following values:
GL_COLOR_ARRAY If enabled, the color array is enabled for
writing and used during rendering when
glArrayElement, glDrawArrays, glDrawElement, or
glDrawRangeElements is called. See
glColorPointer.
GL_EDGE_FLAG_ARRAY If enabled, the edge flag array is enabled for
writing and used during rendering when
glArrayElement, glDrawArrays, glDrawElement, or
glDrawRangeElements is called. See
glEdgeFlagPointer.
GL_INDEX_ARRAY If enabled, the index array is enabled for
writing and used during rendering when
glArrayElement, glDrawArrays, glDrawElement, or
glDrawRangeElements is called. See
glIndexPointer.
GL_NORMAL_ARRAY If enabled, the normal array is enabled for
writing and used during rendering when
glArrayElement, glDrawArrays, glDrawElement, or
glDrawRangeElements is called. See
glNormalPointer.
GL_TEXTURE_COORD_ARRAY If enabled, the texture coordinate array is en‐
abled for writing and used during rendering
when glArrayElement, glDrawArrays,
glDrawElement, or glDrawRangeElements is
called. See glTexCoordPointer.
GL_VERTEX_ARRAY If enabled, the vertex array is enabled for
writing and used during rendering when
glEnableClientState is not allowed between the execution of glBegin and
the corresponding glEnd, but an error may or may not be generated. If no
error is generated, the behavior is undefined.
SEE ALSO
glArrayElement, glClientActiveTextureARB, glColorPointer, glDrawArrays,
glDrawElements, glEdgeFlagPointer, glEnable, glGetPointerv,
glIndexPointer, glInterleavedArrays, glNormalPointer, glTexCoordPointer,
glVertexPointer
GLENABLECLIENTSTATE(3G)
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