const GLuint *textures )

PARAMETERS
       n         Specifies the number of textures to be deleted.

       textures  Specifies an array of textures to be deleted.

DESCRIPTION
       glDeleteTextures  deletes  n textures named by the elements of the array
       textures.  After a texture is deleted, it has no contents or  dimension‐
       ality,  and  its  name is free for reuse (for example by glGenTextures).
       If a texture that is currently bound is deleted, the binding reverts  to
       0 (the default texture).

       glDeleteTextures  silently  ignores 0's and names that do not correspond
       to existing textures.

NOTES
       glDeleteTextures is available only if the GL version is 1.1 or greater.

ERRORS
       GL_INVALID_VALUE is generated if n is negative.

       GL_INVALID_OPERATION is generated if glDeleteTextures  is  executed  be‐
       tween the execution of glBegin and the corresponding execution of glEnd.

ASSOCIATED GETS
       glIsTexture

SEE ALSO
       glAreTexturesResident,          glBindTexture,         glCopyTexImage1D,
       glCopyTexImage2D,     glGenTextures,      glGet,      glGetTexParameter,
       glPrioritizeTextures, glTexImage1D, glTexImage2D, glTexParameter

                                                           GLDELETETEXTURES(3G)

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