GLenum internalforma )

PARAMETERS
       target         Must        be        one        of       GL_COLOR_TABLE,
                      GL_POST_CONVOLUTION_COLOR_TABLE,
                      GL_POST_COLOR_MATRIX_COLOR_TABLE,   GL_PROXY_COLOR_TABLE,
                      GL_PROXY_POST_CONVOLUTION_COLOR_TABLE,                 or
                      GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE.

       internalforma  The  internal  format  of the color table.  The allowable
                      values are GL_ALPHA,  GL_ALPHA4,  GL_ALPHA8,  GL_ALPHA12,
                      GL_ALPHA16,  GL_LUMINANCE,  GL_LUMINANCE4, GL_LUMINANCE8,
                      GL_LUMINANCE12,    GL_LUMINANCE16,    GL_LUMINANCE_ALPHA,
                      GL_LUMINANCE4_ALPHA4,               GL_LUMINANCE6_ALPHA2,
                      GL_LUMINANCE8_ALPHA8,              GL_LUMINANCE12_ALPHA4,
                      GL_LUMINANCE12_ALPHA12,           GL_LUMINANCE16_ALPHA16,
                      GL_INTENSITY,        GL_INTENSITY4,        GL_INTENSITY8,
                      GL_INTENSITY12,   GL_INTENSITY16,   GL_R3_G3_B2,  GL_RGB,
                      GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12,  GL_RGB16,
                      GL_RGBA,   GL_RGBA2,   GL_RGBA4,   GL_RGB5_A1,  GL_RGBA8,
                      GL_RGB10_A2, GL_RGBA12, and GL_RGBA16.

       _param3        The number of entries in the color lookup table specified
                      by _param6.

       _param4        The  format  of the pixel data in _param6.  The allowable
                      values   are   GL_RED,   GL_GREEN,   GL_BLUE,   GL_ALPHA,
                      GL_LUMINANCE,    GL_LUMINANCE_ALPHA,    GL_RGB,   GL_BGR,
                      GL_RGBA, and GL_BGRA.

       _param5        The type of the pixel data  in  _param6.   The  allowable
                      values  are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT,
                      GL_SHORT,     GL_UNSIGNED_INT,     GL_INT,      GL_FLOAT,
                      GL_UNSIGNED_BYTE_3_3_2,       GL_UNSIGNED_BYTE_2_3_3_REV,
                      GL_UNSIGNED_SHORT_5_6_5,     GL_UNSIGNED_SHORT_5_6_5_REV,
                      GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV,
                      GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV,
                      GL_UNSIGNED_INT_8_8_8_8,     GL_UNSIGNED_INT_8_8_8_8_REV,
                      GL_UNSIGNED_INT_10_10_10_2,                           and
                      GL_UNSIGNED_INT_2_10_10_10_REV.

       _param6        Pointer  to a one-dimensional array of pixel data that is
                      processed to build the color table.

DESCRIPTION
       glColorTable may be used in two ways: to test the actual size and  color
       resolution of a lookup table given a particular set of parameters, or to
       load the contents of a color lookup table.  Use the  targets  GL_PROXY_*
       for the first case and the other targets for the second case.

       If   target   is   GL_COLOR_TABLE,  GL_POST_CONVOLUTION_COLOR_TABLE,  or
       GL_POST_COLOR_MATRIX_COLOR_TABLE, glColorTable builds a color lookup ta‐
       green,  blue,  alpha, luminance, and intensity).  The mapping is as fol‐
       lows:

       ────────────────────────────────────────────────────────────────────────
       Internal Format      Red   Green   Blue   Alpha   Luminance   Intensity
       ────────────────────────────────────────────────────────────────────────
       GL_ALPHA                                    A
       GL_LUMINANCE                                          R
       GL_LUMINANCE_ALPHA                          A         R
       GL_INTENSITY                                                      R
       GL_RGB                R      G      B
       GL_RGBA               R      G      B       A
       ────────────────────────────────────────────────────────────────────────

       Finally, the red, green, blue, alpha, luminance, and/or intensity compo‐
       nents  of the resulting pixels are stored in the color table.  They form
       a one-dimensional table with indices in the range [0, _param3 - 1].

       If target is GL_PROXY_*, glColorTable recomputes and stores  the  values
       of  the  proxy  color  table's  state  variables  GL_COLOR_TABLE_FORMAT,
       GL_COLOR_TABLE_WIDTH,                           GL_COLOR_TABLE_RED_SIZE,
       GL_COLOR_TABLE_GREEN_SIZE,                     GL_COLOR_TABLE_BLUE_SIZE,
       GL_COLOR_TABLE_ALPHA_SIZE,      GL_COLOR_TABLE_LUMINANCE_SIZE,       and
       GL_COLOR_TABLE_INTENSITY_SIZE.  There is no effect on the image or state
       of any actual color table.  If the specified color table is too large to
       be supported, then all the proxy state variables listed above are set to
       zero.  Otherwise, the color table could be supported by glColorTable us‐
       ing  the  corresponding  non-proxy target, and the proxy state variables
       are set as if that target were being defined.

       The   proxy   state   variables   can   be    retrieved    by    calling
       glGetColorTableParameter  with  a target of GL_PROXY_*.  This allows the
       application to decide if a particular glColorTable  command  would  suc‐
       ceed,  and  to determine what the resulting color table attributes would
       be.

       If a color table is enabled, and its width is non-zero,  then  its  con‐
       tents  are used to replace a subset of the components of each RGBA pixel
       group, based on the internal format of the table.

       Each pixel group has color components (R, G, B, A) that are in the range
       [0.0, 1.0].   The color components are rescaled to the size of the color
       lookup table to form an index.  Then a subset of the components based on
       the  internal  format  of  the table are replaced by the table entry se‐
       lected by that index.  If the color components and contents of the table
       are represented as follows:

                  ──────────────────────────────────────────────────
                  Representation               Meaning
                  ──────────────────────────────────────────────────
                        r          Table index computed from R
                        g          Table index computed from G
                                         Resulting Texture Components
                 Table Internal Format   R       G      B       A
                 ─────────────────────────────────────────────────────
                 GL_ALPHA                R       G      B       A[a]
                 GL_LUMINANCE            L[r]    L[g]   L[b]    At
                 GL_LUMINANCE_ALPHA      L[r]    L[g]   L[b]    A[a]
                 GL_INTENSITY            I[r]    I[g]   I[b]    I[a]
                 GL_RGB                  R[r]    G[g]   B[b]    A
                 GL_RGBA                 R[r]    G[g]   B[b]    A[a]
                 ─────────────────────────────────────────────────────

       When  GL_COLOR_TABLE is enabled, the colors resulting from the pixel map
       operation (if it is enabled) are mapped by the color lookup table before
       being passed to the convolution operation. The colors resulting from the
       convolution operation are modified by the post convolution color  lookup
       table  when  GL_POST_CONVOLUTION_COLOR_TABLE  is enabled. These modified
       colors are then  sent  to  the  color  matrix  operation.   Finally,  if
       GL_POST_COLOR_MATRIX_COLOR_TABLE  is  enabled, the colors resulting from
       the color matrix operation are mapped by the  post  color  matrix  color
       lookup table before being used by the histogram operation.

NOTES
       glColorTable   is  present  only  if  GL_ARB_imaging  is  returned  when
       glGetString is called with an argument of GL_EXTENSIONS.

       If target is set to GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE,  or
       GL_POST_COLOR_MATRIX_COLOR_TABLE, then _param3 must be a power of two or
       a GL_INVALID_VALUE error is generated.

ERRORS
       GL_INVALID_ENUM is generated if target is not one of the allowable  val‐
       ues.

       GL_INVALID_ENUM  is  generated if internalforma is not one of the allow‐
       able values.

       GL_INVALID_VALUE is generated if _param3 is less than zero.

       GL_INVALID_ENUM is generated if _param4 is not one of the allowable val‐
       ues.

       GL_INVALID_ENUM is generated if _param5 is not one of the allowable val‐
       ues.

       GL_TABLE_TOO_LARGE is generated if the  requested  color  table  is  too
       large  to  be  supported  by  the  implementation,  and  target is not a
       GL_PROXY_* target.

       GL_INVALID_OPERATION is generated if glColorTable  is  executed  between
       the execution of glBegin and the corresponding execution of glEnd.

ASSOCIATED GETS

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