PARAMETERS
texture Specifies which texture unit to make active. The number of tex‐
ture units is implementation dependent, but must be at least
two. texture must be one of GL_TEXTUREi_ARB where 0 ≤ i <
GL_MAX_TEXTURE_UNITS_ARB, which is an implementation-dependent
value. The initial value is GL_TEXTURE0_ARB.
DESCRIPTION
glClientActiveTextureARB selects the vertex array client state parame‐
ters to be modified by glTexCoordPointer, and enabled or disabled with
glEnableClientState or glDisableClientState, respectively, when called
with a parameter of GL_TEXTURE_COORD_ARRAY.
NOTES
glClientActiveTextureARB is supported only if GL_ARB_multitexture is in‐
cluded in the string returned by glGetString when called with the argu‐
ment GL_EXTENSIONS.
glClientActiveTextureARB sets GL_CLIENT_ACTIVE_TEXTURE_ARB to the active
texture unit.
ERRORS
GL_INVALID_ENUM is generated if texture is not one of GL_TEXTUREi_ARB,
where 0 ≤ i < GL_MAX_TEXTURE_UNITS_ARB.
SEE ALSO
glActiveTextureARB, glDisableClientState, glEnableClientState,
glMultiTexCoordARB, glTexCoordPointer
GLCLIENTACTIVETEXTUREARB(3G)
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