PARAMETERS
       list  Specifies the integer name of the display list to be executed.

DESCRIPTION
       glCallList  causes  the named display list to be executed.  The commands
       saved in the display list are executed in order, just as  if  they  were
       called  without using a display list.  If list has not been defined as a
       display list, glCallList is ignored.

       glCallList can appear inside a display list.  To avoid  the  possibility
       of  infinite recursion resulting from display lists calling one another,
       a limit is placed on the nesting level of display lists during  display-
       list execution.  This limit is at least 64, and it depends on the imple‐
       mentation.

       GL state is not saved and restored across a call to  glCallList.   Thus,
       changes  made  to GL state during the execution of a display list remain
       after execution of the display list  is  completed.   Use  glPushAttrib,
       glPopAttrib,  glPushMatrix,  and glPopMatrix to preserve GL state across
       glCallList calls.

NOTES
       Display lists can be executed between a call to glBegin and  the  corre‐
       sponding  call  to glEnd, as long as the display list includes only com‐
       mands that are allowed in this interval.

ASSOCIATED GETS
       glGet with argument GL_MAX_LIST_NESTING
       glIsList

SEE ALSO
       glCallLists,   glDeleteLists,   glGenLists,   glNewList,   glPushAttrib,
       glPushMatrix

                                                                 GLCALLLIST(3G)

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