GLclampf ref )
PARAMETERS
func Specifies the alpha comparison function. Symbolic constants
GL_NEVER, GL_LESS, GL_EQUAL, GL_LEQUAL, GL_GREATER, GL_NOTEQUAL,
GL_GEQUAL, and GL_ALWAYS are accepted. The initial value is
GL_ALWAYS.
ref Specifies the reference value that incoming alpha values are com‐
pared to. This value is clamped to the range [0, 1], where 0 rep‐
resents the lowest possible alpha value and 1 the highest possible
value. The initial reference value is 0.
DESCRIPTION
The alpha test discards fragments depending on the outcome of a compari‐
son between an incoming fragment's alpha value and a constant reference
value. glAlphaFunc specifies the reference value and the comparison
function. The comparison is performed only if alpha testing is enabled.
By default, it is not enabled. (See glEnable and glDisable of
GL_ALPHA_TEST.)
func and ref specify the conditions under which the pixel is drawn. The
incoming alpha value is compared to ref using the function specified by
func. If the value passes the comparison, the incoming fragment is
drawn if it also passes subsequent stencil and depth buffer tests. If
the value fails the comparison, no change is made to the frame buffer at
that pixel location. The comparison functions are as follows:
GL_NEVER Never passes.
GL_LESS Passes if the incoming alpha value is less than the
reference value.
GL_EQUAL Passes if the incoming alpha value is equal to the
reference value.
GL_LEQUAL Passes if the incoming alpha value is less than or
equal to the reference value.
GL_GREATER Passes if the incoming alpha value is greater than the
reference value.
GL_NOTEQUAL Passes if the incoming alpha value is not equal to the
reference value.
GL_GEQUAL Passes if the incoming alpha value is greater than or
equal to the reference value.
GL_ALWAYS Always passes (initial value).
glAlphaFunc operates on all pixel write operations, including those re‐
sulting from the scan conversion of points, lines, polygons, and bit‐
glGet with argument GL_ALPHA_TEST_REF
glIsEnabled with argument GL_ALPHA_TEST
SEE ALSO
glBlendFunc, glClear, glDepthFunc, glEnable, glStencilFunc
GLALPHAFUNC(3G)
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