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akgnet_socket.hh
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/*
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* This file is part of rasdaman community.
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*
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* Rasdaman community is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Rasdaman community is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with rasdaman community. If not, see <http://www.gnu.org/licenses/>.
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*
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* Copyright 2003, 2004, 2005, 2006, 2007, 2008, 2009 Peter Baumann /
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rasdaman GmbH.
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*
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* For more information please see <http://www.rasdaman.org>
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* or contact Peter Baumann via <baumann@rasdaman.com>.
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/
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#ifndef AKGNET_SOCKET_HH
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#define AKGNET_SOCKET_HH
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#include "akgnet_fdescr.hh"
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#include "akgnet_inetaddr.hh"
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namespace akg
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{
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class Socket : public FileDescriptor
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{
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public:
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Socket() throw();
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SocketAddress getAddress() throw();
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SocketAddress getPeerAddress() throw();
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protected:
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bool createTcpSocket() throw();
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private:
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Socket(const Socket&);
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Socket& operator=(const Socket&);
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};
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class ListenSocket : public Socket
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{
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public:
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ListenSocket() throw();
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~ListenSocket() throw();
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bool open(int port) throw();
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void setQueueSize(int newSize) throw();
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int getQueueSize() throw();
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private:
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int queuesize;
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ListenSocket(const ListenSocket&);
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ListenSocket& operator=(const ListenSocket&);
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};
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class ServerSocket : public Socket
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{
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public:
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ServerSocket() throw();
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~ServerSocket() throw();
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bool acceptFrom(ListenSocket&) throw();
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private:
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ServerSocket(const ServerSocket&);
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ServerSocket& operator=(const ServerSocket&);
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};
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class ClientSocket : public Socket
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{
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public:
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ClientSocket() throw();
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~ClientSocket() throw();
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bool open(const char *serverHost,int serverPort) throw();
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private:
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ClientSocket(const ClientSocket&);
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ClientSocket& operator=(const ClientSocket&);
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};
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} // namespace
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#endif
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