Fl_Gl_Window | +----Fl_Gl_Arcball_Window
#include <Flek/Fl_Gl_Arcball_Window.H>
Class for a FLTK GL Arcball window, which handles arcball rotations by default
FArcball_Control Fl_Gl_Arcball_Window::get_arcball();
Get the current FArcball_Control being used for rotation.
void Fl_Gl_Arcball_Window::set_arcball(const FArcball_Control& arcball_);
Set the current FArcball_Control being used for rotation.
void Fl_Gl_Arcball_Window::arcball_draw();
Draw the controller with all its arcs. Parameter is the vector from the eye point to the center of interest. Default is -ve Z axis
void Fl_Gl_Arcball_Window::drawConstraints(void);
Draw all constraint arcs.
void Fl_Gl_Arcball_Window::drawDragArc(void);
Draw "rubber band" arc during dragging.